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marcelo_20xx

Modding Battlereams.dat

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Good Day Sir, can you please make a modification about my request as stated below?

Dragon:
Kenji with Orb- Max Stats and a fast health/stamina regene (Overpowered if possible)
Otomo- Max Stats and fast health regene (Overpowered if possible)

Tarrant?
Garrin- Max Stats and a fast health/stamina regene (Overpowered if possible)

and the same other Heroes in the Keep with Max Stat? (Overpowered if possible)

Samurai->Bathhouse= Kenji Young-> Dojo= Kenji1 with Max Stats ->Target Range= Kenji2 with Max Stats->Alchemist Hut= Kenji3 with Max Stats

Samurai->Royal Academy= Kenji3 Serpent
Kenji3 with Max Stats->Dragon Monument= Kenji one with the Dragon
Geisha with Max Health and Stamina
Archers with longer range

If you have time to do so please grant this request of mine. I highly appreciat it. *Bows*

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Gregor-dono, it may sound weird but I am making an empire in Battle Realms where it is 8 vs 1 and making those Max Stat Units as Captains, Generals and Commanders something like that. Is it possible to modify them? rolleyes.gif

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Only to the Dragon Clan my good Sir. smile.png

But can you replace Tao with Grayback Max Stats
Also replace Kazan with Shinja Max Stats
Teppo with Gaihla Max Stats

Heroes in the Keep: Max Stats
Kenji
Otomo
Garrin
Arah
Grayback
Shinja
Gaihla

Sorry for the disturbance. laugh.png

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Really? I didn't know.

Oh, I see Kenji with the Dragon in Dragon Monument so you can remove him from the Keep Sir.

here, six Zen Masters :D
Otomo
Garrin
Arah
Grayback
Shinja
Gaihla

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Dragon:
Kenji with Orb- Max Stats and a fast health/stamina regene (Overpowered if possible)
Otomo- Max Stats and fast health regene (Overpowered if possible)

Garrin- Max Stats and a fast health/stamina regene (Overpowered if possible)

and the same other Heroes in the Keep with Max Stat? (Overpowered if possible)

Samurai->Bathhouse= Kenji Young-> Dojo= Kenji1 with Max Stats ->Target Range= Kenji2 with Max Stats->Alchemist Hut= Kenji3 with Max Stats

Samurai->Royal Academy= Kenji3 Serpent
Kenji3 with Max Stats->Dragon Monument= Kenji one with the Dragon
Geisha with Max Health and Stamina
Archers with longer range

Also replace Kazan with Shinja Max Stats
Teppo with Gaihla Max Stats

Heroes in the Keep: Max Stats
Otomo
Garrin
Arah
Grayback
Shinja
Gaihla

health and stamina multiply by x 4 - (max sats)

faster health and stamina regeneration - (Overpowered if possible)

THE MOD FILE:

http://www.2shared.com/file/-C4q5YHT/Battle_Realms.html

I don't have time to test it

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Oh Thank you Sir.

I can see some problems though when you summon Garrin and Grayback, they instantly die after summoning.
Is it also possible to increase the attack/damage rate of a Zen Master?

Anyway, Thanks and Good Day.

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  • I am sorry Sir for taking your time. I didn't know you're busy. unsure.png

Though once again, Thank you very much.

but if you have time can you modify it too? biggrin.png Well if you can't, I understand.

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Can someone show what part in this DAT file can i find the Heroes' stamina, damage and health? :( I don't understand a thing about this modding so i think knowing how to edit their stamina damage and health is enough for me. thank you!

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Can someone show what part in this DAT file can i find the Heroes' stamina, damage and health? sad.png I don't understand a thing about this modding so i think knowing how to edit their stamina damage and health is enough for me. thank you!

look here :

newbitmapimagecu.jpg

  • I am sorry Sir for taking your time. I didn't know you're busy. unsure.png
Though once again, Thank you very much.

but if you have time can you modify it too? biggrin.png Well if you can't, I understand.

Attack/damage Zen masters incresed by 2.5

READY:

MOD FILE :

http://www.2shared.com/file/gCyFuxv0/Battle_Realms.html

  • Upvote 1

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This has already been donewink.png

this is the list of bg

a little list of the abilities i found
the addresses go to the value of the stamina you must have to aktivate this ability

125285: death sentry
125823: spreading goo
118073: Issyl haste
126BDA: soulfrost
11B06C: seelenkeule
12E85C: yvaine ice prison
1196FB: koril teleport
12364B: soban summon golems
10A23A: deseased one acid puke
109F6B: deseased ones scream
123ECE: dark carnophy
127CF6: heavy rain
12B016: lotus tower corruption
11AACE: sehks äther korridor
12636D: dark arson
11B33B: master warlock unlife
12B5B4: reaper summon shambler
1074F4: inner strenght
119C99: flying leafs
116F99: shadowsteed fire (horse)
12690B: lifedrain
108050: tausils give ability
10831F: sehks give ability
107D81: lythis give ability
11A261: rite of acension (all 3 are the same)
117DA4: rebirth
117AD5: famine

1230AD: shinja weakening
125DC1: utara song of sorrow
11CF7D: necro summon spirits
12D768: Taro insidious hex
11F17F: raider caltrop
108BA4: cannoneer place mine ability
113CE1: dark packt
1088D5: budo sklave driver
12609E: vetkin bravado
1063CA: invisibly (bandit)
11C441: sniper scope
113FC4: razor fans
11F462: bush fire
12E2BE: serpent vampiric gaze
11BE8B: blast shot (blunderbuss)
106976: bandit paralysis darts
12473B: swordsman mugging
121F75: yin blade
123BE9: whirling spear
109C9C: weakness bolt
12A1B1: soldier low blow
12E58D: deamon amulett
1219BF: blood bound
129EE2: hubnailed boots
108E73: smoke bombs
12446C: glaß sword

10A7D8: dragon monument attack
114DCF: garrin call horse
105593: sight beyond sight
120616: chemist mandrake spore rockets
12225A: dragon skin
118611: kabuki flash powder
12253D: yang blade
12225A: dragon skin
1150B4: fire shield
1188F0: stardust
127FE1: dragon power transfer
105E14: archer zen arrow
12A480: guardian stun
12391A: stunning spear
11D7EA: otomo war shout
1096FE: chemist multi rockets
12DA37: teppo protecktion
118BBF: kazan firebreath
10AAA7: chi shield
105862: fire arrows
11EBE1: indireckt powder keg
11EEB0: super keg
10AD76: dragon firesword
124CE7: tao reflecktion
12AA1E: last standing
115383: sacrafice
1282B0: double image

116CCA: grayback shout
114831: gaihla heal
12DD06: summon spirit wolf
1099CD: phosphorus bolts
10B5E3: druidess bless
12745D: wolf bite
107AB2: zen counterpunch
106C5B: lycanthropy
119F92: razor edged boomerang
12AD27: razor edged boomerang slave
122DC6: armored friend
128E08: dryad sapping ritual
110D10: scorched earth
11E621: scorched earth 2
117537: lava rock
11B60A: wrecking ball
12337C: sledger stun
128B1D: dig
1060E3: totem
11DD88: wolf howl

11D51B: shadow skills (ninja)
118E8E: critical strike


11FD0D: druidess enangle model ability
12030D: sledgers stun slam effeckt
12000A: arahs zen arrow effeckt
10A509: deseased on death ability
124FB6: unclean on death ability
121CA6: ronins on death ability
10E5A2: ?? has root ability
127A13: storm master zymeth
109160: mandrake spores
11E912: salting the earth
12000A: arahs zen arrow effeckt
124A18: evasion
10942F: chemist healing herbs
10B314: dragon tower stun
122ADB: serpent tower stun
12772C: wolf tower slowing
10BB81: druidess passive
125AF2: utara stun passive
107225: schwertjünger passive
10B045: drachenkrieger passive
11915D: kenji passive

from this adresses you can jump to all the values

-80 usage type
-76 Target cursor type
-72 target range
-68 can target ground
-64 Toggleable
-60 auto toggle off after first use
-56 limited charges
-52 application of effeckt
-48 proximity effeckt
-44 range
-40 delay
-36 use even if no effectable items
-32 max accumulated effects
-28 deplete health per effeckt item
-24 deplete stamina per effect item
-20 divide effect amog targets
-16 affect closest item only
-12 min health required
-8 health cost
-4 health drain rate
0 min stamina required
4 stamina cost
8 stamina drain rate
12 min yin required
16 yin cost
20 min yang required
24 yang cost
28 min rice required
32 rice cost
36 rice drain rate
40 min water required
44 water cost
48 water drain rate
52 chance of occuring
56 affect player items
60 affect allied items
64 affect enemy items
68 affect same clan only
72 affect rice
76 affect building
80 affect boulders
84 affect units
88 affect units with battle gear only
92 affect specific unite type 1
96 affect specific unite type 2
100 affect specific unite type 3
104 affect specific unite type 4
108 affect specific unite type 5
112 duration of effect
116 max effect per unit
120 particle effect at source
124 particle effect follows source
128 particle effect at affect items
132 particle effect follows affect items
136 apply time scale multiplier for attack animation
140 attack time scale multiplier
144 apply time scale multiplier for gather animation
148 gather time scale multiplier
152 apply time scale multiplier for build repair animation
156 builde repair time scale multiplier
160 apply time scale multiplier for move animation
164 move time scale multiplier
168 apply time scale multiplier for all animation
172 all time scale multiplier
176 apply health regeneration multiplier
180 health regeneration multiplier
184 apply stamina regeneration multiplier
188 stamina regeneration multiplier
192 apply rice gather rate multiplier
196 rice gather rate multiplier
200 apply building rate multiplier
204 building rate multiplier
208 apply repair rate multiplier
212 repair rate multiplier
216 apply train rate multiplier
220 train rate multiplier
224 apply horse catch success multiplier
228 horse catch success multiplier
232 apply rice regrowth rate multiplier
236 rice regrowth rate multiplier
240 apply LOS multiplier
244 LOS multiplier
248 apply missile range multiplier
252 missile range multiplier
256 apply missile advoidance multiplier
260 missile advoidance multiplier
264 apply missile damage multiplier
268 missile damage multiplier
272 additive armor multiplier
276 apply armor multiplier blunt
280 armor multiplier blunt
284 apply armor multiplier piercing
288 armor multiplier piercing
292 apply armor multiplier cutting
296 armor multiplier cutting
300 apply armor multiplier fire
304 armor multiplier fire
308 apply armor multiplier explosive
312 armor multiplier explosive
316 apply armor multiplier magic
320 armor multiplier magic
324 apply damage multiplier
328 damage multiplier
332 apply damage over time
336 apply damage blunt
340 damage blunt
344 apply damage piercing
348 damage piercing
352 apply damage cutting
356 damage cutting
360 apply damage fire
364 damage fire
368 apply damage explosive
372 damage explosive
376 apply damage magic
380 damage magic
384 falloff
388 kill non hero unit with death
392 kill hero with death
396 kill unit pop out
400 kill self
404 create unit
408 create unit type
412 create unit counts towards cap
416 max created units
420 accquired yin
424 yin acquisition rate
428 accquired yang
432 yang acquisition rate
436 play animation
440 play ride animation
444 new melee attack animation state
448 new missle attack animation state
452 attachment index
456 disanable attachment index
460 set texture ressource
464 texture ressource index
468 disable order processing
472 disable order priority
476 disable mobility
480 disable run ability
484 disable attack capble
488 concealment
492 invulnrtability
496 unit not seen as thread
500 apply to add health
504 add health percentage to add
508 add health over time
512 add stamina
516 stamina percentage to add
520 set weapon
524 upgrade unit
528 remove enemy upgrade
532 give ability to unit
536 create magic at target
540 enable ride targeting
544 reveal concealed enemies in LOS
546 Reveal all concealed enemies
552 set flag for LOS reveal
556 resett flag for target LOS reveal
560 set flag for target LOS reveal small
564 reset flag for target LOS reveal small
568 redirect damage from unit to target
572 redirect stamina used from unit to target
576 repair building
580 teleport target unit to source
584 teleport unit to random lockation
588 gain percent cost of enemy upgrade
592 cause horse rear up
596 bandit lock picks
600 pack master wolf howl
604 humidity
608 magic objeckt
612 remain active when objeckt exists
616 drain tower rate
620 drain tower range
624 anti magic

for this list thanks to SITUVN


And here: are innate ability

@Taympers
Here you go
NB-Name------------Address
02-ArcherStoicCalm-105AD6
06-BanditLooting-----10663E
0A-BladeSharpen-----1071CA
0C-BlowGun----------107768
16-HealingHerbs------1093D4
1C-Rotting Decay----10A4AE
20-DWInspiration----10AFEA
2A-CropBlessing-----10B857
24-Entangle-----------10BB26
27-FanGeishaHeal----114238
2A-GaihlaCropBless--114AA5

35-Golem Detonate---1169A0
38-Eruption------------1177AB
3C-Entertainment------1182E7
42-Evasiveness--------1193D1
41-Inspiration----------119102
44-Melee Counterstrike-11996F
47-Warlockify---------11A206
49-MWarlockChainLightning-11A7A4
4B-MWarlockLife Drain-------11AD42
52-MusketeerSentry------------11C0FF
54-NecromancerImmunity-----11C6B5
55-NecromancerRaiseDead----11C984
56-NecromancerRegeneration-11CC53
5B-Battle Leader----------------11DA5E
5D-PackMaster PackMind-----11DFFC
5E-Pitch Splash-----------------11E2CB
60-SumoCannoneerPurgeSalt--11E895
65-Raider Pillaging--------------11F6D6
66-Channeler Heal--------------11F9A5
72-RoninDyingBlow------------121C33
76-SamuraiSeppuku------------1227B1
7F-StaffAdeptWhirlingStaff----124142
82-Swordman Evasion----------1249AF
84-UncleanOneDarkness--------124F5B
86-UncleanOnerebirth-----------1254F9
88-UtaraPleasure and Pain------125A97
8C-WarlockGrantStamina-------1265E1
8F-WarlockSoulLick------------126E4E
93-Storm Master-----------------1279A0
E3-ShamblerAbsorption---------12D43E

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Thanks gregor smile.png It helps a lot.

Can i ask another one? Do you have a list of innate ability with their corresponding adfress? Thank you so much smile.png

Sir Marco, are you doing an interesting mod? mind to share it with me if you're done? biggrin.png

look here :

newbitmapimagecu.jpg

Attack/damage Zen masters incresed by 2.5

READY:

MOD FILE :

http://www.2shared.com/file/gCyFuxv0/Battle_Realms.html

Sir Gregor, is the new file modified with an increase max damage stat? Because I think it is not working Sir.

Good Day, hope you're not busy biggrin.png

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Sir Marco, are you doing an interesting mod? mind to share it with me if you're done? biggrin.png

Sir Gregor, is the new file modified with an increase max damage stat? Because I think it is not working Sir.

Good Day, hope you're not busy biggrin.png

try collect all yan 10 and see the difference
why in that way because one weapon are for more them one unit /hero can use them

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try collect all yan 10 and see the difference
why in that way because one weapon are for more them one unit /hero can use them

What do you mean by that Sir? So if I use a trainer for infinite yang points will it still work?

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What do you mean by that Sir? So if I use a trainer for infinite yang points will it still work?

when you have it 10 yan points

from now on you should measure the differences

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how TO edit battle realms.dat

You can use any hex editor from the web ,but well known to us is xvi32 from:

http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm

Andyou need Cros blun lists here:

http://www.mediafire...m6dqgc63n7ecg44

and, lists:

aforementioned in my posts

wink.png

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hey guys i'm new here and i would like to ask you how could you change buildings to look like other buildings like what gregor835 (big fan BTW) did and could you teach me how to mod battle realms because i was very confused at the instructions

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hey guys i'm new here and i would like to ask you how could you change buildings to look like other buildings like what gregor835 (big fan BTW) did and could you teach me how to mod battle realms because i was very confused at the instructions

In Cros blun lists

As the table begins:

unit section go down

and you got building sectoins

search look number and that number respond for the look of building for exsample : dragon keep 06 change this number and ready to other knowing number in right section got hex number / corresponding where you should put in Battlerealms.dat file , that number

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no like what you did here

and also could you make a tutorial in making this so i could do it to mine also sir, and could you please send me all of your mods and trainers to my email @ [email protected] thank you

here : is the answer

http://forums.gamingterritory.com/topic/2203-modding-battlereamsdat/page-47

and may mods are here in this forum in topics Request Mod smile.png

and trainers are here in download section

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