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Modding Battlereams.dat

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Salutation sir, is their a way for a samurai to have a yang blade the moment as i train it ?

and i don't mean to put some battle gear, what i meant is if its possible for him to have a yang blade without any battle gear?!

or maybe having a yin blade on a ronin as well, and i meant for them to had that effect permanently.

oh and another how can i change the voice and the picture of a unit for example i will edit kenji 1 dragon from changing his picture to shinja and a voice like a samurai is that possible?

please reply thank you!

Edited by Lord_Shen

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Another Question: How can i add effect to my units for example what you did to your mod, a night vol having a blue fire effect

*and can i use the dragon monument's attack to become a battle gear?(you know the sparky attack that needs 3 yang and 4 samurai)and if i can can i make it more powerful through yin and yang?

*how can i make zymeth's lightning more powerful through yin and yang(not attack)

please reply

Thank you

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I read your posts and guessed that they are addressed to me so my answer sound all questions are possible without last one ,

by the way Hi

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Yes Hi,and yes it was addressed to you for i have seen one of your works, so any way are all these possible? if so show me how to do it and what do you mean by(all question are possible without last 1)?


I almost forgot we all know that adding effects are possible but can i add multiple effects in 1 unit

for example i will put a blue fire in the night vol and at the same time there is a wind like effect which is similar to your shinja (mod)

and if i add the effect does the effect will be on the unit instantly as i summon it or does it has to be triggered by a battle gear or it will depend on me?

thank

please answer all questions including the 1st questions

(by the way do you have a face book i can add as friend)


oh another question is it possible to edit AI script

cause i want the AIs to use the hero that i will make for example an AI summoning a kenji or even a nightvol and not to mention the necromancer! so we can make the game even more challenging

cause i want all clans to be all equal,

(a thousand apologies for asking so many questions but i am really curios and thank you so much by the way )

Edited by Lord_Shen

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The efect depends on triger battle gear many efects should be avilable soon I be working on that

about yin/yan blade energies can be without effect

about hangin voice there is a table and picture you have to rewrite name of unit without error

about battle ger of monumentis posible but is complicated and battel gear will not look like that on from monument, it can be more

powerfull but I am not sure if it will be depending on yin/yan this is to complicated

and Zymeth can be more powerfull but I am not sure if it will be depending on yin/yan this is to complicated it's need tests

and the last one about AI for editing the script we don have a knowledge for do that, but if I am wrong somebady who read this let

us know, there is a simple trick to do the AI use all made Heroes just swap ID to regular one to not be used anymore.

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ok sir so can i add a yang blade glow to a samurai and another effect like a dragon spire smoke at the same time without battle gears?

you know just like zymeth with orb as the moment you summon it he already has an effect.

and show me how to edit the voice and picture of a unit.

(that's all for now thanks)

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that effects without battle gear no

and voice units are in tables couple posts before shearch and you will find

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Can't you just tell me how to change voice and the picture of the unit cause i can't seem to find it,

is that alright?

(i don't really haft the time to search cause i only have 5 minutes to open my computer)is that alright?(for you to show me your self how to do this?)

oh and another, do you know how to remove the ability of the unit to enter a tower and a horse?

thanks.


oh and sir can you also tell me how to make a unit clickable or selectable for example i cant click a spirit wolf can you fix that ?

thanks

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So you need this:

http://caicedo.bounceme.net/AR_Enums.zip

when you open find unit spech and choose needed voice like in the picture :

u9fb.jpg

a change picture of unit you have to finde regular unit in hex editor and go to section name simply it shoud be

displayed on right side when name starts you should rewrite name of unit you need but remember nummber of leters shud be the

same like the changed one otherwise will pop up the error.

to remove ability of a unit you have to go hero unit and finde ability section and simply fill it with 4x FF

number to change unit in to a horse is 4F

and make unit selectable choose regular unit and simply swap ID regular to unselectable

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hello sir i need your help to find all unit address especially hordeling and i has made some mod insert a nightvol in lotus keep but it seem bugged, can you check it tnx

Battle Realms.rar

Edited by klirin

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hello sir i need your help to find all unit address especially hordeling and i has made some mod insert a nightvol in lotus keep but it seem bugged, can you check it tnx

Complet Unit List with Melle and Range Attack: -- DRA

Name Look Melee Range Specials Adress InputNr

Dragon!

Peasent 18 79 / / 226FAA 05

Spearmen 1B 7C / 7D 227694 08

Archer 12 11 05 03,04 22642E 00

Chemist 13 2F 30 1F,1D,1E 226668 01

Dragon W. 14 8A 58 2268A2 02

Kabuki 16 3D 57 3B,3C 226D52 04

SumoCano 19 2F 60 5F,5e 2271E4 06

Samurai 1A 3E 75 22745A 07

Guardian 8A / 01 A1 / 23672A 76

Chakram 88 / 01 9F A0 23625C 74

Geisha 15 85 / 226B18 03

Otomo 2E 3E / 22A574 69

Kazan 22 40 2E 2285EE 5B

Arah 1C 02 00 2278B0 55

Garrin 1F 32 / 227F40 58

Teppo 90 / 01 A6 A5 237774 8D

Tao 33 86 / 22B078 6E

Name Look Melee Range Specials Adress InputNr

Peasent 4E 79 / / 22FE0C 18

Swordman 52 84 / 23094C 1D

Crossbow 4A 21 22 22F722 15

Musketeer 4C 53 52 0C 22FBB4 17

Bandit 47 61 26 22F2AE 13

Raider 4F 87 88 230046 19

Canoneer 48 1A 19 22F4E8 14

Ronin 50 74 / 230280 1A

Enforcer 96 / 01 B9 / 2399AC 78

Witch 97 /01 BB BC 239BE6 79

FanGeisha 4B 33 / 22F97A 16

Necro 2D 54 / 22A31C 68/58

Spirit War. 51 7F / 23049C 1B/1C

Shinja 30 77 / 22A9E8 6B/6C

Budo 1D 18 / 227AEA 56

Utara 35 94 / 22B4EC 70

Vetkin 36 95 / 22B726 71

Taro 8F / 01 A4 / 23753A 8C

Name Look Melee Range Specials Adress InputNr.

Lotus!

Peasent 43 79 / 22D490 28

Blade Ac. 39 89 / 22BDD4 1E

Leaf Di. 41 25 46 22CFFE 26

Staff Ad. 44 81 / 22D6CA 29

Infested 40 4B / 22CDA6 25

Diseased 3E 27 / 22C950 23

Unclean 45 81 96 22D922 2A

Warlock 46 99 0B 22DB5C 2B

M.Warlock 42 37 4F 22D256 27

Reaper 95 / 01 AD / 238278 7D

Overseer 94 / 01 AC / 23803E 7C

Chaneller 3D 62 22C6F8 22

Brother1 leaf 3A 14 / 22C02C 1F

Brother2 Staff 3B 15 / 22C284 20

Brother3 3C 16 16 22C4BE 21

Golem 3F / / 22CB8A 24

Zymeth 37 9C 0B 22B942 72

Koril BG:59 2B 44 / 229EA8 66

Issyl 21 3A / 2283B4 5A

Soban 5E 32 7B / 22AE5C 6D

Yvaine 92 / 01 A9 A8 237BCA 8F

Name Look Melee Range Specials Adress InputNr.

Wolf!

Peasent 79 79 / 235974 33

Brawler 74 13 / 234E52 2E

Hurler 76 69 7E 2352C6 30

Mauler 77 83 / 2354E2 31

Ballistam. 72 06 07 2349C0 2C

Sledger 7B 20 / 235DE8 35

Pitch Slin. 7A 59 5D 235BAE 34

Berserker 73 09 / 234BFA 2D

Werewolf 7C 9A / 236022 36

Digger 9F / 01 C0 / 23B40A 7E

Dryade A0 / 01 C1 / 23B644 7F

Druidess 75 2B 2A 23508C 2F

Pack Mast. 78 34 (|) 23571C 32

Grayback 20 36 / 22817A 59

Longtooth 2C 47 48 22A0E2 67

Shale Lord 34 76 / 22B2B2 6F

Gaihla :54 1E 31 / 227D24 57

Wildeye BG:6d 91 / 01 A7 / 237990 8E

Name Look Melee Range Specials Adress InputNr.

Misc and Special Units!

Kenji!

Kenji Young 25 3E / 228ED6 5F

Kenji1 Dragon 23 3E / 22880A 5C

Kenji1 Serpent 23 3E / 228C9C 5E

Kenji1 NoSword 24 3E / 228A44 5D

Kenji2 Dragon 26 3E 42 229110 60

Kenji2 Serpent 26 3E 42 2295A2 62

Kenji2 NoSword 27 3E 42 22934A 61

Kenji3 Dragon 28 3E 42 2297DC 63

Kenji3 Serpent 2A 3E 42 229D22 65

Kenji o. w. Dragon 29 43 42 229A16 64

Otomo NoSword 2F 3E / 22A790 6A

Shinja NoSword 31 77 / 22AC04 6C

Zymeth with Orb 38 9C 4F 22BB7C 73

The Dragon 55 29 / 230FA0 39

Hordeling 5B 38 / 231BD0 3F

Original Taro 5D / / 231E04 40

Monk 5F 4C/4D 4C 232206 42

Nightvol 60 55 / 232422 43

Ninja 61 56 78 23265C 44

Tarrant 6B / / 233B1A 4E

Trained Horse 5C / / 233D18 4F

Wolf 6D 9B / 23434E 52

Zombie 6E 84 / 234786 53 / 54

Chakram Double 89 / 01 9D 9E 236496 75

Guardian Dying 8B / 01 A1 / 236964 77

Demoness 98 / 01 BA / 239E20 7A / 7B

Shale Spider 9A / 01 BD / 23A4CE 81

Shambler 9B / 01 BE / 23A708 82 / 83

Spirit Wolf 9D / 01 BF / 23AD7A 85

Ungodly Yvaine 93 / 01 AB AA 237DE6 90

GraybackEndgame 20 A2 / 236B9E 88

GraybackMiddle 8C / 01 36 / 236DF6 89

GraybackSlave 8D / 01 36 / 23706C 8A

LongtoothSlave 8E / 01 47 A3 2372C4 8B

right now i am check it

simply swap ID to changed Hero

ok.can you show me some instruction or drawing on how to change picture cause i can't seem to find it

i apologize for asking too much

thank you

xhk9.jpg

On my picture u can see right-hand name Portrait u Kenji 1 all letters and empty space should be keeped to easy change kenji portrait to kenji 3 you have to oly chnge last number to 3 - selected in picture blue spot,

to other portraits you have to keep the number of space old name to be exactly like te old one but change to other unit its hard but need to practice and for a first time u have a error god luck .

Edited by Gregor8356
  • Upvote 1

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so you mean i haft to change the name and portrait?

Like you see in picture up the portrait numbers begins,,Portrait u Kenji 1. uva '' - that name means portrait of a unit if you change to another name will be another portrait , but all space + empty space must be enough squares not too little and last thing you must try to get no error

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ok sir do you think you can mod my dat file, it already has a mod but i need to ask you first if you can edit it to (otomo no sword to -picture to a spirit wolf and change voice to - spirit wolf. and also the serpent spirit warior (2) ,change picture to - shale spider) and also remove the ability to enter a tower and ride a horse with otomo no sword and kenji 3 dragon.

is it alright? if ok i will upload my dat file

if not i under stand.

and thanks.

Edited by Lord_Shen

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ok sir do you think you can mod my dat file, it already has a mod but i need to ask you first if you can edit it to (otomo no sword to -picture to a spirit wolf and change voice to - spirit wolf. and also the serpent spirit warior (2) ,change picture to - shale spider) and also remove the ability to enter a tower and ride a horse with otomo no sword and kenji 3 dragon.

is it alright? if ok i will upload my dat file

if not i under stand.

and thanks.

Kenji 3 and otomo no sword should go to tower and ride a horse unless you have mod this so,

I have to see the file then I will tell

Edited by Gregor8356

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http://www.2shared.com/file/anuoydF1/Battle_Realms.html

here is my mod

things to do;

otomo no sword -change voice to wolf

change picture to spirit wolf

remove ability to enter a tower and horse

wolfs cannot attack him

kenji 3 dragon- remove the ability to enter a tower and horse

spirit warior(2)-change picture to a shale spider(only)

shinja no sword-change picture to night vol

change voice to night vol

Edited by Lord_Shen

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http://www.2shared.com/file/anuoydF1/Battle_Realms.html

here is my mod

things to do;

otomo no sword -change voice to wolf

change picture to spirit wolf

remove ability to enter a tower and horse

wolfs cannot attack him

kenji 3 dragon- remove the ability to enter a tower and horse

spirit warior(2)-change picture to a shale spider(only)

shinja no sword-change picture to night vol

change voice to night vol

with otomo I will try but , must remember wolfs don't ride a horse and only can go to lotus tower

kenji3 this is not a kenji but tarant and that mask texture will no do what uo want to do that you need adwenced tools like animating units programs

spirit warior I will try

with the lastone I tell you it's hard to do and I don't have time this needs tests change picture

now I dont have time maybe in weekend

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Hey Gregor I started modding yesterday and still Im a new about the hex editing stuffs. i have a question. How can I increase the damage of the unit?

for example like otomo. I want to increase his damage by 15% or I'll add 10+ damage to his normal damage.

Found some pretty good tutorials but still can't get it :/

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i don't want you to add animation i want you to remove it,

remove the ability to go to a tower and horse of kenji 3 dragon(tarrant skin)

and also remove the ability to ride a horse and tower with otomo no sword(white wolf skin)

and if you can do it

Then so be it.

Edited by Lord_Shen

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Hey Gregor I started modding yesterday and still Im a new about the hex editing stuffs. i have a question. How can I increase the damage of the unit?

for example like otomo. I want to increase his damage by 15% or I'll add 10+ damage to his normal damage.

Found some pretty good tutorials but still can't get it :/

So in game are 6 ways to take damege:cutting,pirceing,blunt,fire,explosiv, magical to unit

when lower number is then unit are more insensitive ofcourse in hex here got some tip

newbitmapimagerg.jpg

i don't want you to add animation i want you to remove it,

remove the ability to go to a tower and horse of kenji 3 dragon(tarrant skin)

and also remove the ability to ride a horse and tower with otomo no sword(white wolf skin)

and if you can do it

Then so be it.

You misunderstand me

Wolf : peasant->Carin = spirit wolf picture look sound , wolfs cannot attack him + your modded health and stamina and speed and BG

Lotus : monk ->Warlock Tower shale spider picture look sound + your modded health and stamina and speed and BG

Mod File :

http://www.2shared.com/file/XEv4ZIjS/Battle_Realms.html

Edited by Gregor8356

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you forgot:

shinja no sword -change picture to night vol.

change sound to ninja.

(also create NEW BATTLE GEAR for this unit : teleport (battle gear logo:rite of accesion)(BATTLE GEAR EFFECT: MASTER WARLOCK EPHEMERAL CORRIDOR)

spirit warrior 2- don't change the voice (return its original sound).

kenji 3 dragon(tarrant skin)- remove ability to ride a horse.

remove ability to enter a tower.

(also create new battle gear:dragon spirit attack (no cursor just launches as battle gear is clicked)(battle gear logo:the same as in the dragon monument) (battle gear effect to tarrant: makes tarrant glow, the same effect in royal academy glow)

if you have questions just let me know!

completing this mod will make me greatful!

and you must use the mod you just upload for me. http://www.2shared.c...tle_Realms.html

thank you!

Edited by Lord_Shen

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you forgot:

shinja no sword -change picture to night vol.

change sound to ninja.

(also create NEW BATTLE GEAR for this unit : teleport (battle gear logo:rite of accesion)(BATTLE GEAR EFFECT: MASTER WARLOCK EPHEMERAL CORRIDOR)

spirit warrior 2- don't change the voice (return its original sound).

kenji 3 dragon(tarrant skin)- remove ability to ride a horse.

remove ability to enter a tower.

(also create new battle gear:dragon spirit attack (no cursor just launches as battle gear is clicked)(battle gear logo:the same as in the dragon monument) (battle gear effect to tarrant: makes tarrant glow, the same effect in royal academy glow)

if you have questions just let me know!

completing this mod will make me greatful!

and you must use the mod you just upload for me. http://www.2shared.c...tle_Realms.html

thank you!

You again misunderstand me

Did I dont tell you that I don't have a time , no I will not do it

try for your self.

sorry but to correct your two units it took me 4 H

Edited by Gregor8356

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So in game are 6 ways to take damege:cutting,pirceing,blunt,fire,explosiv, magical to unit

when lower number is then unit are more insensitive ofcourse in hex here got some tip

newbitmapimagerg.jpg

Thanks Gregor . I made Kenji vulnerable, lol

i got another question. I've seen a mod like it says in the description:

" Utara:

Powered up melee damage "

what is that and how can i do that?

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