BIG_MAMA 0 #126 Posted July 21, 2007 I want to say somethin to the Lotus and Dragon geisha.... Nobody said that Channelers EVERYTIME run to the units to heal them.... Fan and Dragon Geisha only walk to the units....and I lost a lot of units just because they didnt run -.-* Anyway i think channelers are the best. Quote Share this post Link to post Share on other sites
Dragonsoul 3 #127 Posted July 25, 2007 I want to say somethin to the Lotus and Dragon geisha....Nobody said that Channelers EVERYTIME run to the units to heal them.... Fan and Dragon Geisha only walk to the units....and I lost a lot of units just because they didnt run -.-* Anyway i think channelers are the best. because geishas heal by using stamina....and running use stamina i believe you can see the point here Quote Share this post Link to post Share on other sites
Guess_Who 0 #128 Posted July 25, 2007 ben u can add this: you can train techniques while you are building like wolves den or other traninggrounds. just press the hotkeys (often they are Q, A, Y) Quote Share this post Link to post Share on other sites
Dragonsoul 3 #129 Posted July 25, 2007 wow that is cool. cheating but cool Quote Share this post Link to post Share on other sites
tomonnk 2 #130 Posted July 28, 2007 Anyone knows that the serpent canoneer already have the the steel upgrade (3 Yin) for his canon wich do more damage against building ? I tried it without upgrading and with upgrade after, it does the same damage. (I tried it against peasant hut only) Quote Share this post Link to post Share on other sites
Speedy 11 #131 Posted July 29, 2007 Yeah I knew. I sometimes forget and upgrade that anyway. Quote Share this post Link to post Share on other sites
{HeRo}GeneralDS 4 #132 Posted July 29, 2007 Ok, in reference to the Warlock/Master Warlock regeneration: They do go back to full health even after using RoA and going up from half. I have experimented with this in Skirmish with AI and they do fully recover. I also verified that Kazan's Flame Breath does do explosive damage, I used it against Ballistamen in a test and they took a huge hit. This also explains why it does a slightly reduced damage to certain buildings compared to his ranged attack. I also noticed something with AI that use Lotus: When they get warlocks, they try and give them Dark Arson and use it on your army when in fact Dark Arson does not affect units at all. I tried doing that and it had no effect against the enemies, including those weak to fire and explosive. Serpent Musketeer vs Powder Keg Cannoneer = Very close draw if they have no BG or upgrades. Easiest way to defeat Last Stand Guardians or other temporary immunity unit BGs: Just drain all the stamina from the unit. Vetkin is perfect for it with his BG. Brothers and Meleeing warlocks also are semi good, even with a slight crushing weakness. Quote Share this post Link to post Share on other sites
Speedy 11 #133 Posted July 29, 2007 This also explains why it does a slightly reduced damage to certain buildings compared to his ranged attack. His BG is better not worse than his BG against buildings. In my experience it only takes 1 attack from his BG to set most buildings onto the highest stage of fire. Quote Share this post Link to post Share on other sites
{HeRo}GeneralDS 4 #134 Posted July 29, 2007 His BG is better not worse than his BG against buildings. In my experience it only takes 1 attack from his BG to set most buildings onto the highest stage of fire. Um...try his normal attack versus BG against a nonflammable building called a well. Then come tell me your findings. I know that his BG sets other buildings up to highest burning level in one hit, but I am talking base damage not additional damage done from the structure burning down. Quote Share this post Link to post Share on other sites
Guess_Who 0 #135 Posted July 30, 2007 Easiest way to defeat Last Stand Guardians or other temporary immunity unit BGs: Just drain all the stamina from the unit. Vetkin is perfect for it with his BG. Brothers and Meleeing warlocks also are semi good, even with a slight crushing weakness. they will get all their stamina back when they die. im not sure, but once i used vetkins BG to drain all their stamina. after the guardians died they had full stamina :/ Quote Share this post Link to post Share on other sites
Speedy 11 #136 Posted July 30, 2007 Oh sorry I misunderstood you General. Quote Share this post Link to post Share on other sites
Dragonsoul 3 #137 Posted July 30, 2007 they will get all their stamina back when they die. im not sure, but once i used vetkins BG to drain all their stamina.after the guardians died they had full stamina :/ The staminas are just there as a timer. Guardians with Last Stand will fight after they die for 10 seconds i think, no matter what. Quote Share this post Link to post Share on other sites
tomonnk 2 #138 Posted August 4, 2007 A brawler with zen counterpunch kill the necro in one hit. Glass Sword don't. So the necro is a hero, but his kills are not added to "Hero Kills" at the end of the game... About the Warlock, he just not recover to full HP after the Rite only, but he always recover to full HP. The Master Warlock does not. Quote Share this post Link to post Share on other sites
Speedy 11 #139 Posted August 4, 2007 I think the Necro was mistakenly counted as a Hero in the making of BR. Quote Share this post Link to post Share on other sites
Dragonsoul 3 #140 Posted August 4, 2007 Necromancer is like a Master Unit but not a hero. Zen-counterpunch is used against special units so i guess Necro count. Quote Share this post Link to post Share on other sites
Aphte 1 #141 Posted August 5, 2007 I think the Necro was mistakenly counted as a Hero in the making of BR. that was acctually an update on a battle pack i forgot which one before it didnt work on him its wierd since he doesnt count as a summoned hero they should make it work on lotus brothers i think that would be cool Quote Share this post Link to post Share on other sites
Dragonsoul 3 #142 Posted August 5, 2007 About the Warlock, he just not recover to full HP after the Rite only, but he always recover to full HP. are you sure? because agentsilver said that warlock can only recover to full after rite but not later. and to be honest, i trust agentsilver more. Quote Share this post Link to post Share on other sites
Speedy 11 #143 Posted August 5, 2007 Yeah they start with half HP when they use Rite Of Ascension, and then recover it until it is full. If they take damage after that it won't fully heal. Quote Share this post Link to post Share on other sites
tomonnk 2 #144 Posted August 5, 2007 Wrong, they will fully heal after taking damage too, test it you will see. I'm not blind lol, i know what i am talking about, all things that i report here were tested before. Quote Share this post Link to post Share on other sites
Speedy 11 #145 Posted August 5, 2007 Well if you tested it then maybe I am wrong.. I only thought I knew this from noticing it while playing BR not from testing it. Quote Share this post Link to post Share on other sites
{HeRo}GeneralDS 4 #146 Posted August 9, 2007 ok to clear up a possible misunderstanding with Last Stand Guardians: You have to drain their stamina right after you see them glow, otherwise they will not be defeated outright. The full stamina restore at death is a sort of counter, but with most timers/counters you can speed them up or slow them down. If an ally has Otomo near by, each of his hits will prolong their life. If Vetkin uses his BG near them, they lose all stamina even in that state and they fall. If warlocks melee them, their stamina is drained on each of the guardian's hits thus shortening their life in that state. Quote Share this post Link to post Share on other sites
Dragonsoul 3 #147 Posted August 9, 2007 ok to clear up a possible misunderstanding with Last Stand Guardians: You have to drain their stamina right after you see them glow, otherwise they will not be defeated outright. The full stamina restore at death is a sort of counter, but with most timers/counters you can speed them up or slow them down.If an ally has Otomo near by, each of his hits will prolong their life. If Vetkin uses his BG near them, they lose all stamina even in that state and they fall. If warlocks melee them, their stamina is drained on each of the guardian's hits thus shortening their life in that state. that's ridiculous. Did you test this? because without stamina, they still fight until the REAL timer expire. Quote Share this post Link to post Share on other sites
{HeRo}GeneralDS 4 #148 Posted August 9, 2007 Yes, both online and offline. I have drained their stamina in that state and it ends them immediately. If I remember correctly, the description says they fight for a few extra seconds, and as time passes the stamina fades. Think of it like adrenaline: If someone has a high amount and is fatally wounded, they continue to battle until they lose all of their energy and collapse to die. If someone kept making you lose energy, you would fall faster. If someone kept you boosted, you would fight even longer. try it sometime, set an AI as dragon and yourself as either serpent or lotus, wait for them to make Guardians, and then kill them until only Last stand ones remain, send in the stamina drainer, and have them drain stamina. You will see they fall a lot faster. Quote Share this post Link to post Share on other sites
Dragonsoul 3 #149 Posted August 9, 2007 uh i just played against an AI. I was Lotus and enemies were Dragon. It sent Guardians at me and I used warlocks. When they died their stamina went back to full and my warlocks drained the stamina. However, they still fight for extra 4-5 seconds. How do you explain that? BTW, 2 guardians 'died' at the same time. Then I sent one warlock in to drain 1 guardian. However they both fall down seconds later AT THE SAME TIME. Quote Share this post Link to post Share on other sites
tomonnk 2 #150 Posted August 11, 2007 Soban's Golems are not just workers, if you use them in fight, when they die they will explode and do some explosive damage to nearby units. Quote Share this post Link to post Share on other sites