Sinophile 41 #51 Posted November 23, 2006 Uhm, this may be obvious to some people, but you can rotate buildings, and sometimes, depending on the angle, units trying to get through your buildings will get stuck or will be slowed down. I used to build peasant huts in a line, with towers behind, and enemy units would always get jammed trying to get through the huts. It doesn't work on every angle, I think 45 degrees is the best =S 21240[/snapback] Please tell me how to do it. Ive been trying to find out for so freaking long! Quote Share this post Link to post Share on other sites
Speedy 11 #52 Posted November 23, 2006 Hold right click down when placing a building then move the mouse.. Quote Share this post Link to post Share on other sites
JKSLYR 1 #53 Posted November 24, 2006 Lol, I'm using the installation version -____-' Quote Share this post Link to post Share on other sites
cptheslayer 2 #54 Posted January 11, 2007 shift+alt Quote Share this post Link to post Share on other sites
ribesg 17 #55 Posted January 17, 2007 We have 146 hot keys in this game, including buildings command and groupings. How many do you know? 20503[/snapback] 146 ?!?!?! Woooooooow !!!! Quote Share this post Link to post Share on other sites
[ST]Seraphim 1 #56 Posted January 18, 2007 146 ?!?!?! Woooooooow !!!! 23000[/snapback] lol Quote Share this post Link to post Share on other sites
Tealjackit 0 #57 Posted January 20, 2007 "The game should be draw if all of the players use only peasants." This is untrue. The Wolf have stronger peasants with faster hp regen. Quote Share this post Link to post Share on other sites
IndominusRex 13 #58 Posted January 21, 2007 How about they kill peasant hut? Quote Share this post Link to post Share on other sites
Sinophile 41 #59 Posted January 21, 2007 How about.... One guy is really, really smart? Quote Share this post Link to post Share on other sites
Happy Cow 1 #60 Posted January 21, 2007 but which idiot wont build a buliding? Quote Share this post Link to post Share on other sites
IndominusRex 13 #61 Posted January 22, 2007 "But which idiot wont repair the building?" - Happy Cow Quote Share this post Link to post Share on other sites
Sinophile 41 #62 Posted January 22, 2007 What, repairing buildings while fifteen peasants are surrounding it, hacking it to bits? lol Quote Share this post Link to post Share on other sites
IndominusRex 13 #63 Posted January 22, 2007 Added today: A necromanzer vs an upgraded shaled mauler. A mauler own. Quote Share this post Link to post Share on other sites
Speedy 11 #64 Posted January 22, 2007 Me and Ben tested it The Mauler beat the Necromancer but only by a tiny amount of HP. Quote Share this post Link to post Share on other sites
IndominusRex 13 #65 Posted January 22, 2007 So could anyone tell me how many peasants could repair the same building at the same time? Quote Share this post Link to post Share on other sites
Speedy 11 #66 Posted January 24, 2007 It depends on the building size. Quote Share this post Link to post Share on other sites
samuraispirit 0 #67 Posted January 24, 2007 Dragon's Geishas replenish their stamina while walking.That I can´t support. I have version 1.50q (German) and the Geishas of the Dragon can´t replenish theyr stamina by walking they have to standing too like the serpent geishas. But what I know (what you don´t had wrote) that the dragon geishas are better then the serpent geishas they can more units heal before they are out of stamina (with and without the technology for faster stamina replenish). Serpent geishas can only heal 2 or 3 units and have to replenish theyr stamina (with the technology art of love and without of it) and the dragon geishas can heal 4 or 5 units before they are out of stamina. Greetings samuraispirit Quote Share this post Link to post Share on other sites
Speedy 11 #68 Posted January 24, 2007 Dragon Geishas are the best in the game. Quote Share this post Link to post Share on other sites
[LOT]rundown 3 #69 Posted January 24, 2007 I'd have to disagree with you. Channelers are bettter than dragon geishas. They heal by ravens and they recover them faster than geishas replenish their health. If you add horses to the table I would have to say dragon geishas are better because dragon horses are better than lotus horses in my opinion but if there is no horses then channelers are the best. Quote Share this post Link to post Share on other sites
Sinophile 41 #70 Posted January 25, 2007 Yes, Channelers are more effective than Dragon geisha but they take so damn long to train! Using the extra yin to decrease training time isn't worth it imo. Serpent geisha are ugly. Quote Share this post Link to post Share on other sites
Speedy 11 #71 Posted January 25, 2007 They can heal several times more than Chanellers and they take ages to recover Ravens without the upgrade, longer than the Dragon Geisha takes to recover stamina. If they both have upgrades, the Chaneller gains faster Raven recovery where as the Geisha gains the ability to heal more units with the given stamina. I'll have to test it but with the upgrade I think Dragon Geisha can heal 5 maybe 6 times. And the Chaneller cannot heal more then 3 times without recovering. Quote Share this post Link to post Share on other sites
stoos 0 #72 Posted January 30, 2007 There is no serpent unit who can win Zymeth (while using his BG). Samurai vs Ronin = Samurai will win (both without BG). Quote Share this post Link to post Share on other sites
Speedy 11 #73 Posted January 30, 2007 Even if the Ronin killed the Samurai it would be a draw. Quote Share this post Link to post Share on other sites
IndominusRex 13 #74 Posted February 2, 2007 Even if the Ronin killed the Samurai it would be a draw. 23472[/snapback] Thanks, sounds interesting.. I added it :] Quote Share this post Link to post Share on other sites
cptheslayer 2 #75 Posted February 2, 2007 Kazan can kill Zymeth with ease. Zymeth can survive 3 dragon spirits. Quote Share this post Link to post Share on other sites