Jump to content
Sign in to follow this  
wannaburjer

Mod Request : Serpent Kenji

Recommended Posts

How would you like to have Kenji?

Would you like to put him in the keep? If you do, which hero would you replace him with, maybe Budo?

If you don't want to replace any hero, its possible to make Kenji a trainable unit. You can make as many Kenji's as you want this way

e.g.

Ronin in Keep = Kenji 1

Kenji 1 in Metal Shop = Kenji 2

Kenji 2 in Necromancer's throne = Kenji 3

or would you rather have the three Kenji's seperate

e.g.

Kenji1, 2 and 3 in Serpent Keep, replacing 3 serpent heroes

or something like

Swordsman in Tavern = Kenji 1

Bandit in Sharpshooter's guild = Kenji 2

Ronin in Alchemist Hut = Kenji 3

Share this post


Link to post
Share on other sites

thanks for the reply boss!!!!!

but because of my eagerness for kenji ive studied and tried how to mod battle realms!!!

and guess what boss!!!

ive learned it!!!

can you please tell me boss how can i remove yin or yang in keep?

heroes well b free? just rice and water but without yin or yang?

thank you boss!!!

ill wait for you again!!

Share this post


Link to post
Share on other sites

uhumm..

hey boss?

why cant i put nightvol to replace soban in lotus keep?

its giving me an error?

i can see his image when clicking on the lotus keep but after that my battle realms will have an error and then quit..

thank you my boss!!!!

will w8 for you.... ^_^

Share this post


Link to post
Share on other sites

ok im here.... (._. )

1st: did you asked for multiplayer??

while having a moded BR, you can only play multiplayer with another ppl that have the same moded BR as you

2nd

'' e.g.

Ronin in Keep = Kenji 1

Kenji 1 in Metal Shop = Kenji 2

Kenji 2 in Necromancer's throne = Kenji 3

''

easy as hell as you may know ^^

3rd: 'why cant i put nightvol to replace soban in lotus keep?'

please do not put any non hero unit in keep unless you want him to be used once per game

non hero units that you may think they are heros are hordeling, nightvol, necromancer, and ANY other units that dont have ''hero_'' before their names in the BR.dat ...

... also dont try using zymeth '' no corruption'' (zymeth with orb) he can only be done by training (also the costs are same as normal zymeth)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Bill-Undead
      Hello,
      I'm not good English but I wanna tell you guys "How to make AI (Bots) training new BG."
      ***THIS TEST WORKS IN BATTLE REALMS: ZEN EDITION (V.1.57.8)*** NOT SURE IN OTHER VERSIONS!
      ***Using Battle Realms Data Editor by SITUVN***
      Just step by step
      For example : I want Archer to have a third BG and AI can use it.
      1.) Go to 'Data_BattleGear' > Choose BG > Choose and create your ability (For example Type : BATTLE_GEAR_RESERVED_09 > AbilityType : ABILITYTYPE_RESERVED_09)
      1.1) 'AcquisitionType' This is how you can obtain your ability (also your AI too!), I suggest to use 'BATTLE_GEAR_ACQUIRE_WOLF_DRUIDESS_BLESSING'.
      and 'BATTLE_GEAR_ACQUIRE_LOTUS_EAT_PEASANT' is not recommended for Dragon, Serpent, Wolf Clan because AI will try to eat Lotus Peasant only.

      2) Go to 'Data_Abilities' > 'ABILITYTYPE_RESERVED_09' > 'UpgradeUnit' change to 'BATTLE_GEAR_ACQUIRE_WOLF_DRUIDESS_BLESSING'
      ***Don't forget to edit your ability to make it work!***

      2.1) Go to '34 - ABILITYTYPE_DRUIDESS_BLESSING' > 'ApplicationOfEffect' change to 'ABILITYTRIGGER_IMMEDIATE'.
      ***IT WON"T GIVE BG IF YOU DON'T CHANGE THIS.***

      3.) Go to 'Data_Units'
      3.1) 'UNIT_D_ARCHER' > 'BattleGear3' Change to 'BATTLE_GEAR_RESERVED_09'
      3.2) 'UNIT_D_GEISHA' > 'DefaultBattleGear' Change to 'BATTLE_GEAR_WOLF_DRUIDESS_CAIRN_BLESSING'
      ***For Dragon, Serpent, Lotus Clan I suggest to use healer.***

      It should be like this... (By player)

      Okay, next step will make AI obtain a third BG.
      4.) Go to 'Data_UnitAndBattleGear' > Type : 'UNITBG_D_ARCHER_NONE' > 'BattleGearType' change to 'BATTLE_GEAR_RESERVED_09'

      ***'Data_UnitAndBattleGear' should connect with 'Data_UnitToUnitAndBattleGear' and 'Data_UnitToWarPartyEffectiveness'
      ***'Data_UnitToWarPartyEffectiveness' the higher value = AI training unit/BG often.

      All Done.... (By AI)

      BUT! the following BG ID. can't activate by AI (Only make it work as passive ability).
      -(ID.42-51) BATTLE_GEAR_RESERVED_00 to 09
      -(ID.113-122) ZZ_BATTLE_GEAR_RESERVE_00 to 09
      Enjoy!
       
       
       


    • By ManiacAle
      i am just learning to make mod, please help me masters
      1. When I upgraded the building why did it crash (for example, I made Shirne so I could upgrade to Soban Lab)
      2. I made wells so that they can slash farmers into monks or ninjas or something crashes during the game
      3. necromancer
      so that you can make more than 1
      skill issued more than 3 troops
      4. In the data_clan hero, can I play the clan hero in skirmish mode?
       
      i use Situvn's Br Data Editor
      please help me masters
    • By Bill-Undead
      [Mod] Improved Heroes + Summoner (For Steam Version Only)
      General :
       - All clans start with a Summoner, but they won't move! (Special heroes can be summoned)        
       - All heroes can get Techniques / Upgrades.        
       - Disable regeneration rates of all stunned effects.        
       - You will acquire Yin & Yang faster. (All clans can acquire both Yin & Yang)        
       - Yin/Yang damage incrementor : Heroes = 25 - 30 % , Monk/Ninja = 20 % , Minions/Units(Tier3,4) = 5 - 10 %        
       - Inecrase 100 HP of Units tier 3 , 4        
       - Increase damage of some weapons.        
       - Inecrese healing range of Fan Geisha.        
       - Keep HP set to 5,000. (All clans)        
       - Unlimit to build Town Square.        
       - Reduces training time of every Units for -5 seconds.        
       - Peasant spawn rates : min. = 8 sec. / max. = 10 sec.        
       - Maximum population set to : 60/70/80        
       - Max rice capacity = 8,000 / Max water capacity = 4,000        
       - Zombie and Shambler DeregenerationRate set to 0.        
       - Improved Monk & Ninja        
       - Adjust some values in AIWarPartyMakeUps.        
        
      Dragon Clan
      Serpent Clan
      Lotus Clan
      Wolf Clan
      Latest version : V.1.55.3        
      (25/10/20)        
       
      Download Links :
      Mediafire Mod DB
    • By hecumarine
      Hello everyone. I'm hecumarine and I made huge modification for Battle Realms, it took me only two months to make it but a lot of hard work was put into it. I'm really curious if people will like it, well it's Lotus campaign after all, Battle Realms fans wet dream come true so here it is:
      http://www.moddb.com/mods/battle-realms-corruption-of-the-lotus-campaign
    • By Kalsonic12
      Since I can't seem to upload files in this forum, I'll just post the link to the mod: http://www.moddb.com/games/battle-realms/downloads/battle-realms2

      More info can be found on the introduction document in the folder.

      Do give me your critiques regarding the mod.
×
×
  • Create New...