Ryudo 1 #726 Posted July 2, 2011 Nice, but first I want to SUMMON from the KEEP. Every time I hover my mouse over him it crashes. I thnk he need a descripton file. Where I can do it? I think I can handle everything if I get it explained. Just give me where and what to do. Bonus question for modders: How many times do you crapped the whole game and needed to reinstall it or use backup file? i dont know about how to summon nightvol in the keep i think someone had written it in here if this would be possible its the same thing for zymeth with the orb and a few others i did not have to reinstall the game yet since i alyways has a backup .dat file but i dont even try to fix it anymore if it crashes i replaced the .dat file thousand times i cant count anymore about the effects of abilities i am still trying Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #727 Posted July 2, 2011 Wow. So you can actually summon monsters AND use the original BG at the same time............. Interesting If only I knew what BG's AI's don't use so that I can make that as a default BG for Nightvol Tausil's Unlife + summon hordelings would be a nice combination. If you can add summons with the ordinary BG, does that mean you can add effects on summon BG's as well? (e.g. Soban's summon golems + soulchill = win ) Damn I'm pumped! better make my nightvol's bg asap. Even better: Nightvol would summon hordelings from dead for 8 stamina (as the necro does zombies) And switch tausils unlife to 0 stamina cost-> keep pressing B and you own But first I have to summon him, I dont want to confuse my train, maybe 2 master warlock or 1 MW + 1 ninja to warlock tower and this gonna make it? Quote Share this post Link to post Share on other sites
SITUVN 13 #728 Posted July 2, 2011 So, we can make a unit with FULL BG as summon, attack, magic.... ) This is upgrade type (some tiny thing): Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #729 Posted July 2, 2011 So? Do anyone have an idea how to summon nightvol from the keep? It probally needs a tooltip description, so? Anyone can samy anything? Vetarans? So, we can make a unit with FULL BG as summon, attack, magic.... ) This is upgrade type (some tiny thing): A bit note: Heroes can not get affected by building techniques. (tried kenji+ tempered steel, didnt worked) But thanks for help! Quote Share this post Link to post Share on other sites
SITUVN 13 #730 Posted July 2, 2011 So? Do anyone have an idea how to summon nightvol from the keep? It probally needs a tooltip description, so? Anyone can samy anything? Vetarans? Add he a tooltip Quote Share this post Link to post Share on other sites
Ryudo 1 #731 Posted July 2, 2011 someone interested how this works? By necronia at 2011-07-02 By necronia at 2011-07-02 By necronia at 2011-07-02 Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #732 Posted July 2, 2011 Add he a tooltip Hmm... good idea. Can I ask how I shoud start it? Quote Share this post Link to post Share on other sites
godaime 5 #733 Posted July 2, 2011 @the pics is that a skirmish map? wait, does that mean you can add Nightvol in Center ring at the start of skirmish without being on any team? All hail the horde clan! Quote Share this post Link to post Share on other sites
leonidij 0 #734 Posted July 2, 2011 Btw I think there must be some reserved ( empty and unused ) battle gears. So you can fill them I bellive, but the thing unknown for me is the clue between battle gear itself and its number which is placed in unit settings. If someone can help me with that would be cool. And my research went furter I noticed each BG start with 2 bytes and after them follows name if any. The first byte is consecutively for each BG segment. Example: 001268B0: 8D 00 00 00 00 01 00 00 and right after that last 2 00 is data segmen fot that BG because it does not have name. If there is name data segment starts right after the name. previews BG start with 8C 00 00 00 00 01 00 00 and next with 8C 00 00 00 00 01 00 00. Note sometimes instead of 01 there maybe some other value rarely but is still single byte value and the clue is the first value! Quote Share this post Link to post Share on other sites
SITUVN 13 #735 Posted July 2, 2011 Hmm... good idea. Can I ask how I shoud start it? After Portrail.uva: Follow: 00 00 00 XX XX 00 00 YY YY 00 00 ZZ ZZ XX Tooltip (Display Name) YY Tooltip Description 01 ZZ Tooltip Description 02 Ex: Kenji is: 00 00 00 E4 01 00 00 E5 01 00 00 E6 01 Address for Nightvol: 2325B0 (F3 01 is The Nightvol) SITUVN =)) Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #736 Posted July 2, 2011 After Portrail.uva: Follow: 00 00 00 XX XX 00 00 YY YY 00 00 ZZ ZZ XX Tooltip (Display Name) YY Tooltip Description 01 ZZ Tooltip Description 02 Ex: Kenji is: 00 00 00 E4 01 00 00 E5 01 00 00 E6 01 Address for Nightvol: 2325B0 (F3 01 is The Nightvol) SITUVN =)) O_O Whatever. Have no idea, I found what are you talking about, but still have no point. If you could explain it (just to replace what with what) It would be good. While you answer I screw up my data and try my best. OK I had a funny try: I just copyed kenji stuff I dont know how to add anything to it, but atleas worked. Nightvol body, no BG, Named Kenji, 0 cost, description of kenji but its nightvol! So what now? I want to give him a proper description and Name but im so crap in it. (Probally a BG too) Quote Share this post Link to post Share on other sites
SITUVN 13 #737 Posted July 2, 2011 (edited) O_O Whatever. Have no idea, I found what are you talking about, but still have no point. If you could explain it (just to replace what with what) It would be good. While you answer I screw up my data and try my best. OK I had a funny try: I just copyed kenji stuff I dont know how to add anything to it, but atleas worked. Nightvol body, no BG, Named Kenji, 0 cost, description of kenji but its nightvol! So what now? I want to give him a proper description and Name but im so crap in it. (Probally a BG too) Hmm.. May be replace something or add undefined function. =)) Reply too soon =)) To add a description may be edit some file in "Interface" folder. SFMBE (Sorry fo my bad English) SITUVN Edited July 2, 2011 by SITUVN Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #738 Posted July 2, 2011 (edited) Hmm.. May be replace something or add undefined function. =)) Reply too soon =)) SFMBE (Sorry fo my bad English) SITUVN I miss your Bad english if you also miss mine OH wait. I tried a thnk I had no idea what to do, but now it works. I just place F3 01 instead of kenji's code and the name and descrption is now OK. ( why I dont thought that before) MANY THANKS! ITs awesome! I hope AI will like to use it. OK, now I want to give him a BG. And edit its cost later. But I have some more questions: How to swich the monk/ninja to something else? I would like to switch on of the keep monks to golem (at dragon) and tho other into a hordeling. But theres a few things what I want to know: Where I can change: -The unit produced by that slot? -The limit of that unit produced. (4 hordeling would be strange, well not strange: really few) -The cost of that unit? (But I think I can make this one) Edited July 2, 2011 by AlTaIr1191 Quote Share this post Link to post Share on other sites
SITUVN 13 #739 Posted July 2, 2011 I miss your Bad english if you also miss mine OH wait. I tried a thnk I had no idea what to do, but now it works. I just place F3 01 instead of kenji's code and the name and descrption is now OK. ( why I dont thought that before) MANY THANKS! ITs awesome! I hope AI will like to use it. OK, now I want to give him a BG. And edit its cost later. But I have some more questions: How to swich the monk/ninja to something else? I would like to switch on of the keep monks to golem (at dragon) and tho other into a hordeling. But theres a few things what I want to know: Where I can change: -The unit produced by that slot? -The limit of that unit produced. (4 hordeling would be strange ) -The cost of that unit? (But I think I can make this one) Monk and Ninja include in Battle_Realms_F.exe (may be), so can't replace monk and ninja by other unit ( Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #740 Posted July 2, 2011 (edited) Monk and Ninja include in Battle_Realms_F.exe (may be), so can't replace monk and ninja by other unit ( But this prog we use can open 'n edit exe fles right? Then let's try a few things! I am right. It can open it. But its like going to a brand new word Nevermind. Theres no chain letters making a word, random numbers, letters and symbols scattered around... Edited July 2, 2011 by AlTaIr1191 Quote Share this post Link to post Share on other sites
SITUVN 13 #741 Posted July 2, 2011 This is laster version of WM ???? Quote Share this post Link to post Share on other sites
cros_blunn 11 #742 Posted July 3, 2011 ( ._.) again what can be done in a day ... now that in know how to mod BG's [i'm fast learner HA HA.... xD] now i'm going to see what i can do in my mod ^^ (imminent update of mod to signature, and LIST) Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #743 Posted July 3, 2011 OK I brought some news about hero changing, for those who wondering! I thought that if I place a hero what costs yin to a clan what based on yang It will stuck, cause I cant get points. WRONG! The hero is automatically switched to yang cost, so no problem about points Quote Share this post Link to post Share on other sites
SITUVN 13 #744 Posted July 3, 2011 OK I brought some news about hero changing, for those who wondering! I thought that if I place a hero what costs yin to a clan what based on yang It will stuck, cause I cant get points. WRONG! The hero is automatically switched to yang cost, so no problem about points Yes, that's right. Heros are use both Yin and Yang. Quote Share this post Link to post Share on other sites
cros_blunn 11 #745 Posted July 3, 2011 that info is old : P new challenge, let search for the max 10 yin counter so we can have (almost) unlimited yin pts ingame Quote Share this post Link to post Share on other sites
SITUVN 13 #746 Posted July 4, 2011 that info is old : P new challenge, let search for the max 10 yin counter so we can have (almost) unlimited yin pts ingame Very hard challenge. Quote Share this post Link to post Share on other sites
cros_blunn 11 #747 Posted July 4, 2011 thats why some people levaved this thread (see jarhead,innokun, xanxus and other people from pages 2x ) and that is the only challenge we havent done ... because the monks/ninjas cant be moded , and we already know how to mod :: units, buildings, and now BG's (or at least we are starting to do so) Quote Share this post Link to post Share on other sites
AlTaIr1191 0 #748 Posted July 4, 2011 thats why some people levaved this thread (see jarhead,innokun, xanxus and other people from pages 2x ) and that is the only challenge we havent done ... because the monks/ninjas cant be moded , and we already know how to mod :: units, buildings, and now BG's (or at least we are starting to do so) Well. We cant edit what one the program should take. But if we would change the one it takes? Well its sounds idiot, english makes me hard to tell it. I try to explain: The program takes the unit at code XY but it dont knows what is it. Normally we change to code to wher it takes from. But now how about changing what is at code XY. So the program thinks it still search for the same, but finds something else: EG: It goes for the monk code, but it finds a golem, or archer, or wolf, or even Kenji instead. Like you go to your friends house because you know he lives here. If I want you to go to someone else, I have 2 options: I give you another address, so you will go to someone else. Or I can call your friend to come out and maybe the parents or brother(s)/sister(s) open the door. Understand what I say or ts still hard? (sorry if is it) Quote Share this post Link to post Share on other sites
SITUVN 13 #749 Posted July 5, 2011 Yeah, I can make a map with Nightvol in map. He isn't allied with any clans (But I'm not sure) Quote Share this post Link to post Share on other sites
cros_blunn 11 #750 Posted July 5, 2011 altair , i wtf 'd at your example trying to understand what you said , i understood but if you can , try saying it in spanish so i can understand it better, im from latin america situvn : how can i do it ? Quote Share this post Link to post Share on other sites