cros_blunn 11 #651 Posted March 22, 2011 i forgot to mod the train time in wolf clan on my mod D: (because i dont use them so much and i made the all be stronger with yang) and i have to make my pitch slinger more ''mortal'' :| for some reason the AI used wolf clan in 1vs1 4 times and always attacked with lots of pitch slingers (i got them with korils innate) :| and for the journey i made them to have +- my sobans HP so they can stand a long battle Quote Share this post Link to post Share on other sites
SamuraiBlade 0 #652 Posted March 29, 2011 Greetings everyone! At long last I have found the attack values for all the units (the reason they were so hard to find was that they don't have a name beside them). The attack values start at hex address 258673. The number (00) corresponds to Arah's ranged attack. The next attack (01) starts at hex address 2586F3. Here's a small list (not in order) that I've come up with for some of the attack values of the units: 258673 << Arah's ranged attack (damage: 3042) 2586F3 << ?'s attack (damage: 7041) 258773 << Arah's melee attack (damage: 2041) 258EF3 << Archer's melee (damage: C840) 25C173 << Shale lord's attack 25C1F3 << Shinja's attack 25CAF3 << Blade Alcoyte's attack 25A373 << Issyl's attack 25B5F3 << Shrapnel keg attack 25D073 << Utara's attack 259D73 << Kazan's fireball attack 25CB73 << Dragon warrior's attack (damage: A041) 2596F3 << Crossbowman's melee attack (damage: C840) 259773 << Crossbowman's ranged attack (damage: 0041) 25AF73 << Musketeer's ranged attack (damage: DC41) 25AFF3 << Musketeer's melee attack (damage: 0041) 25C873 << Swordman's attack (damage: 7041) 25B6F3 << Bandit's melee attack (damage: 5041) 259973 << Bandit's ranged attack (damage: 4841) 25A573 << Samurai's melee attack (damage: 8841) 25C0F3 << Samurai's ranged attack (damage: 9641) 259373 << Cannoneer's melee attack (damage: 2041) 2592F3 << Cannoneer's ranged attack (damage: 1642) 25C073 << Ronin's attack (damage: C841) 25C9F3 << Raider's melee attack (damage: 0041) 25CA73 << Raider's ranged attack (damage: 7041) 25B173 << Ninja's melee attack (damage: 0041) 25C273 << Ninja's ranged attack (damage: 2041) 25E373 << Witch's melee attack (damage: 7041) 25E3F3 << Witch's ranged attack (damage: C041) 25D8F3 << Teppo's ranged attack (damage: C040) 25D973 << Teppo's melee attack (damage: 7041) 25DA73 << Yvaine's ranged attack (damage: E041) 25DAF3 << Yvaine's melee attack (damage: B041) The guide/info for the attacks is at hex address 104339. Here's the same list with some info of where to find the values: Type Base damage (first two numbers after attack) Fire point damage (directly after base damage [kazan's value - CDCCCC3E] change last two values) *doesn't change the damage type Health vampire percentage (15 after attack) Stamina damage Stamina vampire percentage (23 after attack) Rider percentage Recovery Min range Max range Max mounted range Watchtower capable Watchtower min range Watchtower max range Class Damage class (16 before associated projectile) *1 = cutting, 5 = blunt [?] Opportunity fire Area of effect (directly before siege) siege (4 before accociated projectile) Associated projectile (4 FFs near the end, for the blade alcoyte) OR (2 down from the type [i think]) Affects friendlies No falloff Height differential Up multiplier Down multiplier Poison (27 from the back [after A03F]) Poison time Heals wielder Yin per hit (4 and 5 from yang per hit [or 2 spaces between them, counting the two values]) Yang per hit (11 and 12 from the back) Weapon impact type Is fire weapon (3 from the back value must be 01 or 00 [?]) Enjoy I do have two questions, however: 1 - Does anyone know how to make a the AI use units that aren't part of their team? For example, is there some way to make Wolf use Serpent units? 2 - Does anyone know how to change what units come out of the peasant hut? Thanks Quote Share this post Link to post Share on other sites
cros_blunn 11 #653 Posted April 14, 2011 1.- to kame the AI use those units, u have to mod the units they use to the one un want them to use 2.-i know how , its the same as in the other buildings , but the units dont come out , thats the main problem (._. ) can you (SamuraiBlade) make an image ? like the ones i posted before , pointing the places where they are (the things u say i mean) Quote Share this post Link to post Share on other sites
SamuraiBlade 0 #654 Posted April 21, 2011 can you (SamuraiBlade) make an image ?Okay, attached is a picture and some info on the first attack (00) and the start of the second (01).BRAttacks.zip Quote Share this post Link to post Share on other sites
cros_blunn 11 #655 Posted April 23, 2011 even with an image , it seems sort of complex ≥_≥ Quote Share this post Link to post Share on other sites
mski.chiro 0 #656 Posted April 23, 2011 WHERE can i download BATTLE REALMS WOTW VERSION 1.50? please im tired searching but i cant find one, please reply with the LINK for those people who know where to find dem thanks! Quote Share this post Link to post Share on other sites
dragonnik1 3 #657 Posted April 30, 2011 WHERE can i download BATTLE REALMS WOTW VERSION 1.50? please im tired searching but i cant find one, please reply with the LINK for those people who know where to find dem thanks! did you try searching torrentz on google there are many links out there. Hey that Samurai blade finding is awsome.. I didnt get much of it..but i was able to increase damage add fire damage and increase range to a such a extent that units fire from their base.. Quote Share this post Link to post Share on other sites
DrA 2 #658 Posted May 1, 2011 Hey, when i saw samuraiblades finding i cant help myself back to deal with it. I think i understood it nearly completely after 1 week trying and analysing. i will soon upload one of my lists and a further explanation. greetz Dra Quote Share this post Link to post Share on other sites
SamuraiBlade 0 #659 Posted May 2, 2011 I didnt get much of it..but i was able to increase damage add fire damage and increase range to a such a extent that units fire from their base.. lol, imagine what he'd be like if you gave him a large area of effect By the way, I was testing the siege value of attacks but, other than making pieces fly off the buildings, I'm not sure what it does (I can't tell if it makes them do more to buildings or not)... Quote Share this post Link to post Share on other sites
dragonnik1 3 #660 Posted May 3, 2011 lol, imagine what he'd be like if you gave him a large area of effect By the way, I was testing the siege value of attacks but, other than making pieces fly off the buildings, I'm not sure what it does (I can't tell if it makes them do more to buildings or not)... it would be just overkill, where exactly is AOE stuff?..also tht vampire health works, it almost regains complete health with value as dc41. Quote Share this post Link to post Share on other sites
SamuraiBlade 0 #661 Posted May 4, 2011 Okay, here's an updated picture and info about the attacks:BRAttacksNew.zip also tht vampire health works, it almost regains complete health with value as dc41Nice, I sense some overpowered units in the near future Quote Share this post Link to post Share on other sites
vijju1223 0 #662 Posted May 4, 2011 Hey i want to know a thing - I moded my battlerealms.dat and played with it on gameranger and make 10*powerful geisha and 10*times powerful master warlock but when i train them i drop. The rest of the people also had moded but they do not drop. why? Quote Share this post Link to post Share on other sites
SamuraiBlade 0 #663 Posted May 4, 2011 Are you sure they have the exact same .dat file you do (you didn't make any little changes that they don't have)? Quote Share this post Link to post Share on other sites
vijju1223 0 #664 Posted May 5, 2011 No they cannot have the same battlerealms.dat but all of them had different Quote Share this post Link to post Share on other sites
cros_blunn 11 #665 Posted May 6, 2011 hey : D 1st you can only play with other ppl online only if. they have the same exact BR.dat (or at least that's what i know) 2nd i wanna be the one who do that overpowered units |: D (SamuraiBlade's comment) last : I made a 'Samurai' that is like a monster unit but you need more than one ; D units taken => garrin (because almost no one seems to care about him :| ) look :samurai , BG summon spirit wolves, name Spirit warrior, meele dragon-bite, ranged totem-Ivayne , costs 100 rice 50 water (HOLY CHEAP D: ) (before it was 500/150) and long endurance , and easy-to-summon innate otomo's one (regain stamina) so... u get a hard-to-kill samurai who can get up to 3 wolves each one and each one helps each other in getting their wolves by attacking..... once you know how to make them .... u can get an army of them in seconds , EASILY : ) because i made only 6 of them they + wolves = 24 units ( ._.) so many wolves that they cannot let the samurai itself to attack by meele so they attack in ranged ( totem-ivayne's attack + spirit wolves = DEAD : D) Quote Share this post Link to post Share on other sites
SamuraiBlade 0 #667 Posted May 6, 2011 meele dragon-biteHmm, I wonder how you'd give that ability to other attacks... ( and imagine what we could do with units if we found their innates) Quote Share this post Link to post Share on other sites
cros_blunn 11 #668 Posted May 8, 2011 ( ._.) the dragon-bite its a meele attack , Quote Share this post Link to post Share on other sites
SamuraiBlade 0 #669 Posted May 9, 2011 ( ._.) the dragon-bite its a meele attack , Oh, is that a Winter of the Wolf attack? (sadly I cannot find a legal download of wotw anywhere, so I don't know any of the units' attacks in it...) Quote Share this post Link to post Share on other sites
vijju1223 0 #670 Posted May 9, 2011 But then it is useless as it does no damae Quote Share this post Link to post Share on other sites
dragonnik1 3 #671 Posted May 10, 2011 But then it is useless as it does no damae if i remember correctly it is like crtical strike of kenji but does bit less damage but it surely does good damage and if it kills any one reanimates them as wolf. 1 Quote Share this post Link to post Share on other sites
vijju1223 0 #672 Posted May 11, 2011 But.. The dragon has no attack so how could dragon bite has......... U know what I am talking about Quote Share this post Link to post Share on other sites
cros_blunn 11 #673 Posted May 16, 2011 =_= dragonbite its the attack in the dragon monument , the dragon (unit) is from the kenji's journey so they can be separated ._. Quote Share this post Link to post Share on other sites
cros_blunn 11 #674 Posted May 26, 2011 dont let this epic thread die D; Quote Share this post Link to post Share on other sites
Werewolf1995 0 #675 Posted May 28, 2011 Why no one respond? Quote Share this post Link to post Share on other sites