dragonnik1 3 #251 Posted May 20, 2009 thanks sanda..nice work.. even i havent, tried all of them.. i tried death sentry..for samruais, it doesnt wrk...he jst thrws sumthing similar to stones...i replaced his 75 value with 8b... Quote Share this post Link to post Share on other sites
Schoko 0 #252 Posted May 21, 2009 Umm actually it depends...but it should be simple... .. yeah i know monks/ninja eatup population...umm...i can add infinite population too if u want... EDIT: u can use my other trainer (uploaded in download section) to hack population... @dragonnik1 can you upload the unlimited population for BR or Wotw and give the link for download heere,please? thx Quote Share this post Link to post Share on other sites
dragonnik1 3 #253 Posted May 21, 2009 @dragonnik1 can you upload the unlimited population for BR or Wotw and give the link for download heere,please? thx Here it is this should wrk.. BTWtrainer set the population ,limit to 2..to produce infinite peasants... in game if any time it reached to -1...thn set it to some higher number like 5...Njoy!!! Quote Share this post Link to post Share on other sites
tortellini 1 #254 Posted May 22, 2009 here i found the list of attack : 00 arah arrow 01 arah bow 02 arah bowbash 03 archer firearrow 04 archerzenarrow 05 weapon arrow 06 balista bash 07 ballista bolt 08 bandit paralistdart 09 berserker claw 0a big axe 0b black lightning 0c blunderbuss 0d bodychunk 0e boulderchunk_large 0f boulderchunk_medium 10 boulderchunk_small 11 bowbash 12 rockhands 13 brawler fist 14 brother1 15 brother2 16 brother3 17 brother touch 18 budo whip 19 cannonball 1a cannonbash 1b cannonsmoke 1c chemist firetrail 1d chemist fragrocket 1e chemist fragrocketbits 1f chemist starburst 20 club 21 crossbowbash 22 crossbow bolt 23 crossbow phosporous bolt 24 crossbow weaknessbolt 25 dagger 26 dart 27 diseased cough 28 diseased done projectile vomit 29 dragonbite 2a druidess entangling 2b druidess staff 2c ember 2d fan geisha blowgun 2e firebreath 2f firewhellbash 30 firewhelltrow 31 thornwhell gaihla 32 garrin lance 33 geisha fan 34 geisha punch 35 geisha ribbon 36 grayback pickaxe 37 headbash 38 hordeling claws 39 hurler lavarock 3a issyl hourglassbash 3b kabuki flash powder 3c kabuki sleeping powder 3d kabuki spear 3e katana 3f kazan flamebreath 40 kazan gourd 41 kenji critical strike 42 kenji gun 43 kenji dragonspirit 44 koril armlets 45 leaf magical 46 leaf trown 47 longtooth boomerang strike 48 longtooth boomerang throw 49 longtooth spin 4a shadowsteed fire 4b maggotspray 4c martial art kick 4d martial art punch 4e master warlock chain lightning 4f master warlock siege lightning 50 master warlock soul thersher 51 mauler wrecking ball 52 musket ball 53 musket bash 54 necro attack 55 nightvol claw 56 ninjato 57 paperchaff 58 paper magic 59 pitch bash 5a pitch bits 5b pitch splash 5c pitch slinger scorched earth 5d pitch trow 5e pkeg indirect 5f super keg 60 power keg 61 rider cythe 62 ravenpeck 63 ravenpeck2 64 ravenpeck3 65 ravenstrike1 66 ravenstrike2 67 ravenstrike3 68 reaperblade 69 reserved0 6a reserved1 6b reserved2 6c reserved3 6d reserved4 6e reserved5 6f reserved6 70 reserved7 71 reserved8 72 reserved9 73 yinblade 74 ronin sword 75 samuraiarrow 76 shale lord fist 77 shinja poisoned sword 78 shuriken 79 sickle 7a sniperball 7b soban canestrike 7c spear 7d whirling spear 7e spiked ball 7f spirit sword 80 spearding goo 81 staff 82 stoic calm 83 stoneball 84 sword 85 swordman glass sword 86 tao martial 87 torch bash 88 torch throw 89 twin knives 8a twohand sword 8b unclean death sentry 8c upgrade chain laightning 8d upgrade dragon fire 8e upgrade flash powder 8f upgrade glut of corupption 90 upgrade phosporous powder chemist 91 upgrade phosporous powder pkcannoner 92 upgrade point blank 93 upgrade steel cannonballs 94 utara poison nails 95 vetkin rapier 96 vomit ball 97 warlock dark arson 98 warlock drain 99 warlock wither 9a werewolf claws 9b wolf bite 9c zymeth drain 9d maiden chakram melee image 9e maiden chakram missile image 9f chakram maiden melee a0 chakram maiden missile a1 guardian club a2 grayback pixaxe endgame a3 longtooth slave boomerang strike a4 taro hexblades a5 teppo rocket a6 teppo rocket bash a7 wildeye drumstick a8 yvaine ice lance a9 yvaine spell aa yvaine ungodly ice lance ab yvaine ungodly spell ac overseer whip ad reaper scythe ae longtooth slave spin af reserved0 b0 reserved1 b1 reserved2 b2 reserved3 b3 reserved4 b4 reserved5 b5 reserved6 b6 reserved7 b7 reserved8 b8 reserved9 b9 enforcer chain whip ba witch demon claws bb witch firetrail melee bc witch potion missile bd shale spider bite be shambler attack bf spiritwolf bite c0 digger claw c1 dryad mage saber please check and correct if you find any code wrong, because i havn't test it all what about "yang-blade" of the samurais? i can't find it and by the way can you explain me how i can let the samurais learn "yin-blade" in shrine instead of "yang-blade"?? and how can i raise the attackpower of a unit without chainging his attack type like blunt or cut? Quote Share this post Link to post Share on other sites
Schoko 0 #255 Posted May 24, 2009 Here it is this should wrk.. BTWtrainer set the population ,limit to 2..to produce infinite peasants... in game if any time it reached to -1...thn set it to some higher number like 5...Njoy!!! thx for ur answer but the link is trash. << The file link that you requested is not valid. Please contact link publisher or try to make a search. >> ^^ can you upld it again,please ?? Quote Share this post Link to post Share on other sites
sanada000 0 #256 Posted May 25, 2009 what about "yang-blade" of the samurais? i can't find it and by the way can you explain me how i can let the samurais learn "yin-blade" in shrine instead of "yang-blade"?? and how can i raise the attackpower of a unit without chainging his attack type like blunt or cut? yes i found that list in battle realms.dat but i'm still doesn't know, where the damage was initilised, thatis just a group of attack animation, type and damage. just like death sentry, this list just has it animation and impact damage but not the effect, similar to druidess entangling, it just has the animation but not the entangling. so to use the entangling you must assign druidess innate ability, and to use death sentry u must change the unit battle gear to the death sentry. but the sinja attack has the poison effect and so with utara. in the unit code you can find the list of his battlegear, it just declared like this annotation ( sorry i can't copy paste it, since i have a project and doesn't have spare time to mod BR) default battle gear, BG1, BG2 i still search for the battle gear list, so i cant post it. if the BG declared as default battlegear ( exp: kenji critstrike) the unit will always has this battle gear and cannot be "mugging", if the bG is declared in BG1, so the first training will result in this battle gear, but bG is declared in BG2, so the second training will result in this battle gear. but i donno which is the first training and second training ( exp: dragon has fireworks as first or shrine as second CMIIW) thanks sanda..nice work.. even i havent, tried all of them.. i tried death sentry..for samruais, it doesnt wrk...he jst thrws sumthing similar to stones...i replaced his 75 value with 8b... i think you must use it as battle gear. like druidess entangling which must use along with her innate ability if you want another unit can entangling Quote Share this post Link to post Share on other sites
Schoko 0 #257 Posted May 25, 2009 Hey guys i wanted to make a mod for graybacks journey but i don´t understand this is complicated for ME i mean a fun mod. first i want to reduce the training costs for shale armor <60Rice-30Water> to zero then health of the units from the wolf to increase, also peasants! hmm i think that´s enough could u guys help me,please? thx Quote Share this post Link to post Share on other sites
tortellini 1 #258 Posted May 27, 2009 yes i found that list in battle realms.dat but i'm still doesn't know, where the damage was initilised, thatis just a group of attack animation, type and damage. just like death sentry, this list just has it animation and impact damage but not the effect, similar to druidess entangling, it just has the animation but not the entangling. so to use the entangling you must assign druidess innate ability, and to use death sentry u must change the unit battle gear to the death sentry. but the sinja attack has the poison effect and so with utara. in the unit code you can find the list of his battlegear, it just declared like this annotation ( sorry i can't copy paste it, since i have a project and doesn't have spare time to mod BR) default battle gear, BG1, BG2 i still search for the battle gear list, so i cant post it. if the BG declared as default battlegear ( exp: kenji critstrike) the unit will always has this battle gear and cannot be "mugging", if the bG is declared in BG1, so the first training will result in this battle gear, but bG is declared in BG2, so the second training will result in this battle gear. but i donno which is the first training and second training ( exp: dragon has fireworks as first or shrine as second CMIIW) i think you must use it as battle gear. like druidess entangling which must use along with her innate ability if you want another unit can entangling Well i found a value of the samuraibattlegear dragon skin which is 85. I tested it and changed it in some other value and voila.. if i send the samurai into the fireworks factory it doesnt work. So changing the Battle Gear of the samurai isnt enough, i have to change somethin of the firework factory as well but i dont know what! And that's discusting me for days now... But anyway if i get yin blade for him, he would gain yin points instead of yang... So my new question is how can change the yang blade into a magic attack? It should generate yang, a magic type attack and make a little more damage as normal... That's why i asked how i can increase damage of an attack... Do you still don't know how sanada? Or someone else here? Hey guys i wanted to make a mod for graybacks journey but i don´t understand this is complicated for ME i mean a fun mod. first i want to reduce the training costs for shale armor <60Rice-30Water> to zero then health of the units from the wolf to increase, also peasants! hmm i think that´s enough could u guys help me,please? thx Well i can't help you with the reducation of the training costs for shale armor, but i can tell you how you can increase the health of each unit. Example:Berserker The entry value of the berserker is "2D". Here is the adress: 234BF9 And quickest way to find the health value of each unit is to look for their entry unit and then press "Ctrl + F" and then type in the hex string: 80 3F It will bring you to the costs of the training. Like this for the berserker: 80 3F 1E 00 00 00 3C 00 The 1E 00 after 80 3F is the cost of rice. Then 00 00 follows, it's just a sign which leads to the next value. The value 3C 00 shows how much water it costs for the training of a berserker.Then it follows many 00 00 00 00... And then it stops at A4 01 <---- this value is the health value. If you want to increase it then set a higher value for it. All together it looks like this --> 80 3F 1E 00 00 00 3C 00 00 00 00 00 00 00 A4 01 But i have to explain you how to count too... Well lets make it simple... First list is normal counting and the second list is the hex counting... 1 - 01 2 - 02 3 - 03 4 - 04 5 - 05 6 - 06 7 - 07 8 - 08 9 - 09 10 - 0A 11 - 0B 12 - 0C 13 - 0D 14 - 0E 15 - 0F 16 - 10 17 - 11 18 - 12 19 - 13 20 - 14 21 - 15 22 - 16 23 - 17 24 - 18 25 - 19 26 - 1A 27 - 1B 28 - 1C 29 - 1D 30 - 1E 31 - 1F 32 - 20 ... ... And so on i hope you understand it The first number "A4" is for the normal counting but the second "01" is kinda different. 01 counts 106 02 212 and so on... Feel free to change the health values. The higher the number the higher the life points. Originally the berserker has 270 life points. Quote Share this post Link to post Share on other sites
Schoko 0 #259 Posted May 27, 2009 thx tortellini Im trying to make it myself if i can hehe a lil question: how can i fix the exe file? I am a beginner at something,pls hellp mee. :angry: Quote Share this post Link to post Share on other sites
dragonnik1 3 #260 Posted May 28, 2009 thx for ur answer but the link is trash. << The file link that you requested is not valid. Please contact link publisher or try to make a search. >> ^^ can you upld it again,please ?? BTWTRainer Hi i have uploaded it again.... Quote Share this post Link to post Share on other sites
Jibbs 2 #261 Posted May 29, 2009 how do i download battlerealms.dat Quote Share this post Link to post Share on other sites
fluffys 2 #262 Posted May 30, 2009 I've a question whether one looks more than 3 units in the trains Battle realms.dat paste without which they will not read I have times a question of how to keep well trained can. Quote Share this post Link to post Share on other sites
tortellini 1 #263 Posted May 30, 2009 how do i download battlerealms.dat you cannot download it, it is already in your battle realms folder. I've a question whether one looks more than 3 units in the trains Battle realms.dat paste without which they will not read I have times a question of how to keep well trained can. sorry... but i can't understand one thing what you are talking about, maybe you can explain it clearer? Then maybe i can help you with your problem. Quote Share this post Link to post Share on other sites
Paytix 1 #264 Posted May 31, 2009 can someone teach me where to see the code of battle gears of units.. and can someone post the list of battlegears?? THANKS IN ADVANCE!! Quote Share this post Link to post Share on other sites
fluffys 2 #265 Posted May 31, 2009 I would like to know whether more than 1 training can do. I would like to know whether more than 1 training can do. Quote Share this post Link to post Share on other sites
DrA 2 #266 Posted May 31, 2009 (edited) Hello, I want to thank for this tutorial an i have learned modding. i don´t want to write so much, because my english isn´t very good (i´m german^^) here is my first mod: http://www.2shared.com/file/6083818/732e06f9/Battle_Realms.html you had to delete the ' _ ' between the battle and the realms (3-6-09) new version available: -little bugs fixed (canoneer serpent; rice water costs) -many little changes -not super kabuki anymore, a new ultraunit is included, but isn´t as cheap as kabuki and trained longer it is a mod for the dragon clan. i included many new buildings and many units from other clans. i gave these units new attacks. i know that there are many mods like my mod, but it´s my first one, so i want to show it. the old "teppo-mod" by duke-sonic is included, too because i forgot to use a new battle realms.dat file. new things in my mod: peasent hut (now phase spire) dojo (now soulflame) ->diseased one target r. (now shale pile) ->hurler alchemist hut (now orb holder) -> raider diseased + target r. =ronin diseased + alchemist hut =sledger hurler + dojo = ronin hurler + alchemist hut =warlock (with kazans fire attack) raider + dojo = sledger raider + target r. =warlock (with kazans fire attck) level3 unit is werewolf bathhouse (now shale mine prison cell) ->chaneller Royal Academy (now warlocks tower) ->witch (throwing big stones) Werewolf + Royal Academy =Master Warlock Shrine (now monastery) -> monk fireworks f. (now viary)-> trained horse monk + fireworks f. -> very strong wolf very strong wolf + Royal Academy -> ultrakabuki^^ have fun (i hope this mod is posted right here Edited June 3, 2009 by DrA 1 Quote Share this post Link to post Share on other sites
Jibbs 2 #267 Posted June 2, 2009 you cannot download it, it is already in your battle realms folder. i cant find it Quote Share this post Link to post Share on other sites
DrA 2 #268 Posted June 2, 2009 i cant find it the battle realms.dat should be in the battle realms folder at this position Quote Share this post Link to post Share on other sites
mina 1 #269 Posted June 2, 2009 not bad hey can someone plz tell me how to change the portarait of a unit like the cannoer and tepppo cuz i wana change dragon peasent to young kenji with no sword thx Quote Share this post Link to post Share on other sites
DrA 2 #270 Posted June 2, 2009 hey can someone plz tell me how to change the portarait of a unit like the cannoer and tepppo cuz i wana change dragon peasent to young kenji with no sword thx you cant simply change the peasent to young kenji, because he is not able to gather rice. but I can tell you how to change the look of an unit. the marked value shows the look of an unit. (archers look is 12) you can change archers value only with the value of another range unit (for example, teppo) or a unit which have a range attack (kabuki, samurai) or the unit couldn´t attack i´m already working on a list which is showing the numbers of all units (again sorry for my bad english) 1 Quote Share this post Link to post Share on other sites
IronMang 0 #271 Posted June 2, 2009 Hi i was wondring how to gt rid of bulding limits so i could have liek more than 50 pls respond btw im new at modding peace out yalls Quote Share this post Link to post Share on other sites
fluffys 2 #272 Posted June 2, 2009 Falscher post 2 Quote Share this post Link to post Share on other sites
Paytix 1 #273 Posted June 3, 2009 who wants there to teach me how to change the battle gears of an unit?? Quote Share this post Link to post Share on other sites
mina 1 #274 Posted June 3, 2009 you cant simply change the peasent to young kenji, because he is not able to gather rice. but I can tell you how to change the look of an unit. the marked value shows the look of an unit. (archers look is 12) you can change archers value only with the value of another range unit (for example, teppo) or a unit which have a range attack (kabuki, samurai) or the unit couldn´t attack i´m already working on a list which is showing the numbers of all units (again sorry for my bad english) thank you so much man it helped alot Quote Share this post Link to post Share on other sites
DrA 2 #275 Posted June 3, 2009 who wants there to teach me how to change the battle gears of an unit?? i´m already leraning to mod battle gears. i can teach you in about ab week thank you so much man it helped alot no problem here is the complete unit list (i havent include all battle gears since yet) for download with look and adress, made by me http://www.2shared.com/file/6082645/c2cac46e/Battle_Realms_Complete_UnitList.html -------- here is the complete bulding list with all looks (code) and adresses http://www.2shared.com/file/6082662/6e98334f/Battle_Realms_Buildingslist.html have fun Quote Share this post Link to post Share on other sites