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Modding Battlereams.dat

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thanks sanda..nice work..

even i havent, tried all of them..

i tried death sentry..for samruais, it doesnt wrk...he jst thrws sumthing similar to stones...i replaced his 75 value with 8b...

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Umm actually it depends...but it should be simple... :) ..

yeah i know monks/ninja eatup population...umm...i can add infinite population too if u want...

EDIT: u can use my other trainer (uploaded in download section) to hack population...

@dragonnik1 can you upload the unlimited population for BR or Wotw and give the link for download heere,please?

thx

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@dragonnik1 can you upload the unlimited population for BR or Wotw and give the link for download heere,please?

thx

Here it is this should wrk..

BTWtrainer

set the population ,limit to 2..to produce infinite peasants...

in game if any time it reached to -1...thn set it to some higher number like 5...Njoy!!!

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here i found the list of attack :

00 arah arrow
01 arah bow
02 arah bowbash
03 archer firearrow
04 archerzenarrow
05 weapon arrow
06 balista bash
07 ballista bolt
08 bandit paralistdart
09 berserker claw
0a big axe
0b black lightning
0c blunderbuss
0d bodychunk
0e boulderchunk_large
0f boulderchunk_medium
10 boulderchunk_small
11 bowbash
12 rockhands
13 brawler fist
14 brother1
15 brother2
16 brother3
17 brother touch
18 budo whip
19 cannonball
1a cannonbash
1b cannonsmoke
1c chemist firetrail
1d chemist fragrocket
1e chemist fragrocketbits
1f chemist starburst
20 club
21 crossbowbash
22 crossbow bolt
23 crossbow phosporous bolt
24 crossbow weaknessbolt
25 dagger
26 dart
27 diseased cough
28 diseased done projectile vomit
29 dragonbite
2a druidess entangling
2b druidess staff
2c ember
2d fan geisha blowgun
2e firebreath
2f firewhellbash
30 firewhelltrow
31 thornwhell gaihla
32 garrin lance
33 geisha fan
34 geisha punch
35 geisha ribbon
36 grayback pickaxe
37 headbash
38 hordeling claws
39 hurler lavarock
3a issyl hourglassbash
3b kabuki flash powder
3c kabuki sleeping powder
3d kabuki spear
3e katana
3f kazan flamebreath
40 kazan gourd
41 kenji critical strike
42 kenji gun
43 kenji dragonspirit
44 koril armlets
45 leaf magical
46 leaf trown
47 longtooth boomerang strike
48 longtooth boomerang throw
49 longtooth spin
4a shadowsteed fire
4b maggotspray
4c martial art kick
4d martial art punch
4e master warlock chain lightning
4f master warlock siege lightning
50 master warlock soul thersher
51 mauler wrecking ball
52 musket ball
53 musket bash
54 necro attack
55 nightvol claw
56 ninjato
57 paperchaff
58 paper magic
59 pitch bash
5a pitch bits
5b pitch splash
5c pitch slinger scorched earth
5d pitch trow
5e pkeg indirect
5f super keg
60 power keg
61 rider cythe
62 ravenpeck
63 ravenpeck2
64 ravenpeck3
65 ravenstrike1
66 ravenstrike2
67 ravenstrike3
68 reaperblade
69 reserved0
6a reserved1
6b reserved2
6c reserved3
6d reserved4
6e reserved5
6f reserved6
70 reserved7
71 reserved8
72 reserved9
73 yinblade
74 ronin sword
75 samuraiarrow
76 shale lord fist
77 shinja poisoned sword
78 shuriken
79 sickle
7a sniperball
7b soban canestrike
7c spear
7d whirling spear
7e spiked ball
7f spirit sword
80 spearding goo
81 staff
82 stoic calm
83 stoneball
84 sword
85 swordman glass sword
86 tao martial
87 torch bash
88 torch throw
89 twin knives
8a twohand sword
8b unclean death sentry
8c upgrade chain laightning
8d upgrade dragon fire
8e upgrade flash powder
8f upgrade glut of corupption
90 upgrade phosporous powder chemist
91 upgrade phosporous powder pkcannoner
92 upgrade point blank
93 upgrade steel cannonballs
94 utara poison nails
95 vetkin rapier
96 vomit ball
97 warlock dark arson
98 warlock drain
99 warlock wither
9a werewolf claws
9b wolf bite
9c zymeth drain
9d maiden chakram melee image
9e maiden chakram missile image
9f chakram maiden melee
a0 chakram maiden missile
a1 guardian club
a2 grayback pixaxe endgame
a3 longtooth slave boomerang strike
a4 taro hexblades
a5 teppo rocket
a6 teppo rocket bash
a7 wildeye drumstick
a8 yvaine ice lance
a9 yvaine spell
aa yvaine ungodly ice lance
ab yvaine ungodly spell
ac overseer whip
ad reaper scythe
ae longtooth slave spin
af reserved0
b0 reserved1
b1 reserved2
b2 reserved3
b3 reserved4
b4 reserved5
b5 reserved6
b6 reserved7
b7 reserved8
b8 reserved9
b9 enforcer chain whip
ba witch demon claws
bb witch firetrail melee
bc witch potion missile
bd shale spider bite
be shambler attack
bf spiritwolf bite
c0 digger claw
c1 dryad mage saber

please check and correct if you find any code wrong, because i havn't test it all

what about "yang-blade" of the samurais? i can't find it and by the way can you explain me how i can let the samurais learn "yin-blade" in shrine instead of "yang-blade"?? and how can i raise the attackpower of a unit without chainging his attack type like blunt or cut?

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Here it is this should wrk..

BTWtrainer

set the population ,limit to 2..to produce infinite peasants...

in game if any time it reached to -1...thn set it to some higher number like 5...Njoy!!!

thx for ur answer but the link is trash.

<< The file link that you requested is not valid. Please contact link publisher or try to make a search. >>

^^ can you upld it again,please ??

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what about "yang-blade" of the samurais? i can't find it and by the way can you explain me how i can let the samurais learn "yin-blade" in shrine instead of "yang-blade"?? and how can i raise the attackpower of a unit without chainging his attack type like blunt or cut?

yes i found that list in battle realms.dat but i'm still doesn't know, where the damage was initilised, thatis just a group of attack animation, type and damage.

just like death sentry, this list just has it animation and impact damage but not the effect, similar to druidess entangling, it just has the animation but not the entangling. so to use the entangling you must assign druidess innate ability, and to use death sentry u must change the unit battle gear to the death sentry.

but the sinja attack has the poison effect and so with utara.

in the unit code you can find the list of his battlegear, it just declared like this annotation ( sorry i can't copy paste it, since i have a project and doesn't have spare time to mod BR) default battle gear, BG1, BG2

i still search for the battle gear list, so i cant post it.

if the BG declared as default battlegear ( exp: kenji critstrike) the unit will always has this battle gear and cannot be "mugging", if the bG is declared in BG1, so the first training will result in this battle gear, but bG is declared in BG2, so the second training will result in this battle gear. but i donno which is the first training and second training ( exp: dragon has fireworks as first or shrine as second CMIIW)

thanks sanda..nice work..

even i havent, tried all of them..

i tried death sentry..for samruais, it doesnt wrk...he jst thrws sumthing similar to stones...i replaced his 75 value with 8b...

i think you must use it as battle gear. like druidess entangling which must use along with her innate ability if you want another unit can entangling

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Hey guys i wanted to make a mod for graybacks journey but i don´t understand this is complicated for ME <_<

i mean a fun mod.

first i want to reduce the training costs for shale armor <60Rice-30Water> to zero

then health of the units from the wolf to increase, also peasants!

hmm i think that´s enough

could u guys help me,please?

thx

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yes i found that list in battle realms.dat but i'm still doesn't know, where the damage was initilised, thatis just a group of attack animation, type and damage.

just like death sentry, this list just has it animation and impact damage but not the effect, similar to druidess entangling, it just has the animation but not the entangling. so to use the entangling you must assign druidess innate ability, and to use death sentry u must change the unit battle gear to the death sentry.

but the sinja attack has the poison effect and so with utara.

in the unit code you can find the list of his battlegear, it just declared like this annotation ( sorry i can't copy paste it, since i have a project and doesn't have spare time to mod BR) default battle gear, BG1, BG2

i still search for the battle gear list, so i cant post it.

if the BG declared as default battlegear ( exp: kenji critstrike) the unit will always has this battle gear and cannot be "mugging", if the bG is declared in BG1, so the first training will result in this battle gear, but bG is declared in BG2, so the second training will result in this battle gear. but i donno which is the first training and second training ( exp: dragon has fireworks as first or shrine as second CMIIW)

i think you must use it as battle gear. like druidess entangling which must use along with her innate ability if you want another unit can entangling

Well i found a value of the samuraibattlegear dragon skin which is 85. I tested it and changed it in some other value and voila.. if i send the samurai into the fireworks factory it doesnt work. So changing the Battle Gear of the samurai isnt enough, i have to change somethin of the firework factory as well but i dont know what! And that's discusting me for days now... But anyway if i get yin blade for him, he would gain yin points instead of yang... So my new question is how can change the yang blade into a magic attack? It should generate yang, a magic type attack and make a little more damage as normal... That's why i asked how i can increase damage of an attack... Do you still don't know how sanada? Or someone else here?

Hey guys i wanted to make a mod for graybacks journey but i don´t understand this is complicated for ME <_<

i mean a fun mod.

first i want to reduce the training costs for shale armor <60Rice-30Water> to zero

then health of the units from the wolf to increase, also peasants!

hmm i think that´s enough

could u guys help me,please?

thx

Well i can't help you with the reducation of the training costs for shale armor, but i can tell you how you can increase the health of each unit.

Example:Berserker

The entry value of the berserker is "2D". Here is the adress: 234BF9

And quickest way to find the health value of each unit is to look for their entry unit and then press "Ctrl + F" and then type in the hex string: 80 3F

It will bring you to the costs of the training. Like this for the berserker: 80 3F 1E 00 00 00 3C 00

The 1E 00 after 80 3F is the cost of rice. Then 00 00 follows, it's just a sign which leads to the next value.

The value 3C 00 shows how much water it costs for the training of a berserker.Then it follows many 00 00 00 00...

And then it stops at A4 01 <---- this value is the health value. If you want to increase it then set a higher value for it.

All together it looks like this --> 80 3F 1E 00 00 00 3C 00 00 00 00 00 00 00 A4 01

But i have to explain you how to count too...

Well lets make it simple...

First list is normal counting and the second list is the hex counting...

1 - 01

2 - 02

3 - 03

4 - 04

5 - 05

6 - 06

7 - 07

8 - 08

9 - 09

10 - 0A

11 - 0B

12 - 0C

13 - 0D

14 - 0E

15 - 0F

16 - 10

17 - 11

18 - 12

19 - 13

20 - 14

21 - 15

22 - 16

23 - 17

24 - 18

25 - 19

26 - 1A

27 - 1B

28 - 1C

29 - 1D

30 - 1E

31 - 1F

32 - 20

... ...

And so on i hope you understand it

The first number "A4" is for the normal counting but the second "01" is kinda different.

01 counts 106

02 212 and so on...

Feel free to change the health values. The higher the number the higher the life points. Originally the berserker has 270 life points.

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thx tortellini Im trying to make it myself if i can hehe :rolleyes:

a lil question: how can i fix the exe file?

I am a beginner at something,pls hellp mee. :angry:

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thx for ur answer but the link is trash.

<< The file link that you requested is not valid. Please contact link publisher or try to make a search. >>

^^ can you upld it again,please ??

BTWTRainer

Hi i have uploaded it again....

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how do i download battlerealms.dat

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I've a question whether one looks more than 3 units in the trains Battle realms.dat paste without which they will not read

I have times a question of how to keep well trained can.

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how do i download battlerealms.dat

you cannot download it, it is already in your battle realms folder.

I've a question whether one looks more than 3 units in the trains Battle realms.dat paste without which they will not read

I have times a question of how to keep well trained can.

sorry... but i can't understand one thing what you are talking about, maybe you can explain it clearer? Then maybe i can help you with your problem.

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can someone teach me where to see the code of battle gears of units..

and can someone post the list of battlegears??

THANKS IN ADVANCE!!

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I would like to know whether more than 1 training can do.

I would like to know whether more than 1 training can do.

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Hello,

I want to thank for this tutorial an i have learned modding. i don´t want to write so much, because my english isn´t very good (i´m german^^)

here is my first mod:

http://www.2shared.com/file/6083818/732e06f9/Battle_Realms.html you had to delete the ' _ '

between the battle and the realms

(3-6-09) new version available:

-little bugs fixed (canoneer serpent; rice water costs)

-many little changes

-not super kabuki anymore, a new ultraunit is included, but isn´t as cheap as kabuki and trained longer

it is a mod for the dragon clan.

i included many new buildings and many units from other clans. i gave these units new attacks. i know that there are many mods like my mod, but it´s my first one, so i want to show it.

the old "teppo-mod" by duke-sonic is included, too because i forgot to use a new battle realms.dat file.

new things in my mod:

peasent hut (now phase spire)

dojo (now soulflame) ->diseased one

target r. (now shale pile) ->hurler

alchemist hut (now orb holder) -> raider

diseased + target r. =ronin

diseased + alchemist hut =sledger

hurler + dojo = ronin

hurler + alchemist hut =warlock (with kazans fire attack)

raider + dojo = sledger

raider + target r. =warlock (with kazans fire attck)

level3 unit is werewolf

bathhouse (now shale mine prison cell) ->chaneller

Royal Academy (now warlocks tower) ->witch (throwing big stones)

Werewolf + Royal Academy =Master Warlock

Shrine (now monastery) -> monk

fireworks f. (now viary)-> trained horse

monk + fireworks f. -> very strong wolf

very strong wolf + Royal Academy -> ultrakabuki^^

have fun

(i hope this mod is posted right here

Edited by DrA
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you cannot download it, it is already in your battle realms folder.

i cant find it

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i cant find it

datsearch.PNG

the battle realms.dat should be in the battle realms folder at this position

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not bad :D

not_bad.png

not_bad3.png

hey can someone plz tell me how to change the portarait of a unit like the cannoer and tepppo cuz i wana change dragon peasent to young kenji with no sword thx

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hey can someone plz tell me how to change the portarait of a unit like the cannoer and tepppo cuz i wana change dragon peasent to young kenji with no sword thx

you cant simply change the peasent to young kenji, because he is not able to gather rice.

but I can tell you how to change the look of an unit.

90e83e70f8de2fe18ca8b.png

the marked value shows the look of an unit. (archers look is 12)

you can change archers value only with the value of another range unit (for example, teppo) or a unit which have a range attack (kabuki, samurai) or the unit couldn´t attack

i´m already working on a list which is showing the numbers of all units

(again sorry for my bad english)

  • Upvote 1

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Hi i was wondring how to gt rid of bulding limits so i could have liek more than 50 pls respond btw im new at modding peace out yalls

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you cant simply change the peasent to young kenji, because he is not able to gather rice.

but I can tell you how to change the look of an unit.

90e83e70f8de2fe18ca8b.png

the marked value shows the look of an unit. (archers look is 12)

you can change archers value only with the value of another range unit (for example, teppo) or a unit which have a range attack (kabuki, samurai) or the unit couldn´t attack

i´m already working on a list which is showing the numbers of all units

(again sorry for my bad english)

thank you so much man it helped alot

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who wants there to teach me how to change the battle gears of an unit??

i´m already leraning to mod battle gears. i can teach you in about ab week

thank you so much man it helped alot

no problem

here is the complete unit list (i havent include all battle gears since yet) for download with look and adress, made by me

http://www.2shared.com/file/6082645/c2cac46e/Battle_Realms_Complete_UnitList.html

--------

here is the complete bulding list with all looks (code) and adresses

http://www.2shared.com/file/6082662/6e98334f/Battle_Realms_Buildingslist.html

have fun

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