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Modding Battlereams.dat

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Ok Thnks

 

Gregor,How to Increase ninja and monk summons limit mellow.png

Edited by zymethh

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Ok Thnks

 

Gregor,How to Increase ninja and monk summons limit mellow.png

 

there is place to increase this but it's not works huh.png

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there is place to increase this but it's not works huh.png

you know how to add lotus orb altar in skirmish mode?(but not replace anything)

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you know how to add lotus orb altar in skirmish mode?(but not replace anything)

 

Go to: / Data_StartingTowns/ FOR DRAGON/ Type 2 /Building1/ 71 lotus orb holder

 

Yuo can use it in Raizng mode

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Go to: / Data_StartingTowns/ FOR DRAGON/ Type 2 /Building1/ 71 lotus orb holder

 

Yuo can use it in Raizng mode

 

thnks Gregor, now ican do it smile.png

 

how to add lotus orb holder in survival mode?

Edited by zymethh

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Gregor, you know how to upgrade tavern become dojo or other building like town square can be upgraded become assasin's den?

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Gregor, you know how to upgrade tavern become dojo or other building like town square can be upgraded become assasin's den?

 

No ,only know how to use  town square

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battle realms winter of the wolf

dragon

default
dragon skill

samurai -> kenji skill
battle maiden -> garrin skill

dojo unit update
samurai -> kenji 1 peasant dragon

target range update
samurai -> kenji 2 dragon

alchemist hut update
samurai -> kenji 3 dragon

dragon monument update
kenji 3 dragon -> kenji one with dragon



serpent

default
serpent skill

ronin -> kenji skill
witch garrin skill

tavern unit upgrade
ronin -> kenji 1 serpent

sharpshooter guild unit upgrage
ronin -> kenji 2 serpent

Alchemist Hut -> unit upgrade
ronin -> kenji 3 serpent

assassin's den unit upgrade
ronin -> nightvol (kenji skill)


lotus

default lotus skill
overseer - garrin skill
the reaper - rebirth

forge unit update
warlock -> zymeth with orb

blade garden unit upgrade
warlock -> ungodly yvaine

training yard unit
warlock -> nightvol


wolf

default wolf skill

dryad -> wild eye skill
druidess -> druidess blessings
werewolf -> wolf bite

combat pit unit upgrade
werewolf -> grayback slave

ballistic unit upgrade
werewolf -> grayback middle

quarry unit upgrade
werewolf -> grayback end game

forest temple unit upgrade
werewolf -> longtooth slave
 

 

http://www.4shared.com/file/aaXLJBFWba/Battle_Realms.html

 

 

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hi gregor sorry i took  i while but the mod you gave me the last was fine and nothings wrong with it. its just missing the request i gave you please create and fix my request pls

 

 http://www.2shared.c...tle_Realms.html

 

request:

 

*Zymeth with orb: has no battle gear but. Can receive the following battle gears from the brothers

  a.) Brother 1 give ability to zymeth- Sehk's soul chill

  b.) Brother 2 give ability to zymeth- Prison of ice

  c.) Brother 3 give ability to zymeth- Summoning Shambler(2)(Max 10)Note make new BG for this one. Bg logo: Death wail. Summoning effect is just like's Soban's Summoning Golem.

 

* NIGHTVOL that has a ninja skin(this is the one you made from shimja no sword and the one you made a new BG remember laugh.png  Btw tnx)(and don't remove his default BG) this one has a default battle gear which is sehk's corridor but can be change if he enters training yard to- evolving to real nightvol form(note this is also a new BG) Bg logo the same from death sentry and has sehk's corridor effects if he transform and use this Bg.

 

please make it sad.png

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hi gregor sorry i took  i while but the mod you gave me the last was fine and nothings wrong with it. its just missing the request i gave you please create and fix my request pls

 

 http://www.2shared.c...tle_Realms.html

 

request:

 

*Zymeth with orb: has no battle gear but. Can receive the following battle gears from the brothers

  a.) Brother 1 give ability to zymeth- Sehk's soul chill

  b.) Brother 2 give ability to zymeth- Prison of ice

  c.) Brother 3 give ability to zymeth- Summoning Shambler(2)(Max 10)Note make new BG for this one. Bg logo: Death wail. Summoning effect is just like's Soban's Summoning Golem.

 

* NIGHTVOL that has a ninja skin(this is the one you made from shimja no sword and the one you made a new BG remember laugh.png  Btw tnx)(and don't remove his default BG) this one has a default battle gear which is sehk's corridor but can be change if he enters training yard to- evolving to real nightvol form(note this is also a new BG) Bg logo the same from death sentry and has sehk's corridor effects if he transform and use this Bg.

 

please make it sad.png

 

Already done

http://forums.gamingterritory.com/topic/2203-modding-battlereamsdat/page-87#entry220721

 

but I choose the brothers sequence:

a.) Brother 3 give ability to zymeth- Sehk's soul chill

b.) Brother 2 give ability to zymeth- Prison of ice

c.) Brother 1 give ability to zymeth- Summoning Shambler(2)(Max 10)Note make new BG for this one. Bg logo: Death wail. Summoning effect is just like's Soban's Summoning Golem.

 

I will not explain you why in that sequence

 

and this one is without Zymeth BG

 

and what to Nightvol (ninja skin)  becoming Real Nightvol use Brother 3 to give him death sentry BG

 

http://www.2shared.com/file/Liv858Nn/Battle_Realms.html

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No ,only know how to use  town square

 

You know how to upgrade lotus town square become serpent tavern?

 

 

Gregor, you know how to make ungodly yvaine can use prison of ice BG?

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Like in my mod use trainer my mod you can find in youtube whit title more buildings in dragon clan

 

details:

 

go to:

 

Data_Buildings / 38 Serpent Town Square /UpgradeToType 36 Serpent Tavern  DONE

 

to mace Yvain BG simply change 1 to 0

 

go to :Data_Abilities  Type 205 one of first  column I dont remember exactly one

 

UseEvenIfNoAffectableItems or MaxAccumulatedEffects .

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can you make new BG.example:the new BG logo is rebirth,if unit dies transforms into dragon warrior not infested one.Can you do it

necromancer can only summon one spirit warrior in one time BG activated.Can you make necromancer can summon three spirit warrior in one time BG activated?

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yes

 

 

 

yes I can but its more complicated and its need free tables in  the dat file

 

sample :/

 

Edited by Gregor8356

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Like in my mod use trainer my mod you can find in youtube whit title more buildings in dragon clan

 

details:

 

go to:

 

Data_Buildings / 38 Serpent Town Square /UpgradeToType 36 Serpent Tavern  DONE

 

to mace Yvain BG simply change 1 to 0

 

go to :Data_Abilities  Type 205 one of first  column I dont remember exactly one

 

UseEvenIfNoAffectableItems or MaxAccumulatedEffects .

 

i confused, they re not exactly

yes

 

 

 

yes I can but its more complicated and its need free tables in  the dat file

 

sample :/

 

 

can you tell me how to make that mods?

Edited by Lotus Forces

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For the begining do this:

 

Data_Buildings / 38 Serpent Town Square /UpgradeToType /36 Serpent Tavern

 

to one building dont need a trainer

 

chack in game

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i confused about to make ungodly yvaine can use prison of ice BG?

 

how to make new battlegear and summon unit like in video?

 

can you give me tutorial?

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i confused about to make ungodly yvaine can use prison of ice BG?

simply put to table 0 instead 1 in first or second mentioned table

 

how to make new battlegear and summon unit like in video?

 

can you give me tutorial?

for now I dont have time mybe later

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for now I dont have time mybe later

So :

 

how to make new battlegear

For example Wildeye Wildrhythms

Go to:

Data_Abilities /217 empty one fill abilities like 230 Wildeye Wildrhythms all tables

next go to Data_BattleGear empty one (42) /AbilityType set 217

next go to Data_Units / 67 Nightvol / DefaultBattleGear / set 42

the same Bg like Wildeye done

 

summon unit like in video?

to do this go to:

Data_Abilities /217 empty one fill abilities like 230 Wildeye Wildrhythms all tables and find /CreateMagicAtTarget

set 218

go to: 218

do the same like above:( Data_Abilities /218 empty one fill abilities like 230 Wildeye Wildrhythms all tables)with this diference you will

change the table CreatedUnitType to 63 Hordeling and find

/CreateMagicAtTarget set 219

and do the same like above:( Data_Abilities /219 empty one fill abilities like 230 Wildeye Wildrhythms all tables) with this diference

you will change the table CreatedUnitType to 27 Serpent Spirit Warrior

to do a shale spider must swap ID of a units to make him available and do the same like above

to make new one plus unit on end remember in /CreateMagicAtTarget / fill in to new empty ability and then fill in

next go to Data_BattleGear empty one (42) /AbilityType set 217

and last thing choose unit and set in DefaultBattleGear / 42

Done !!!

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So :

 

For example Wildeye Wildrhythms

Go to:

Data_Abilities /217 empty one fill abilities like 230 Wildeye Wildrhythms all tables

next go to Data_BattleGear empty one (42) /AbilityType set 217

next go to Data_Units / 67 Nightvol / DefaultBattleGear / set 42

the same Bg like Wildeye done

 

to do this go to:

Data_Abilities /217 empty one fill abilities like 230 Wildeye Wildrhythms all tables and find /CreateMagicAtTarget

set 218

go to: 218

do the same like above:( Data_Abilities /218 empty one fill abilities like 230 Wildeye Wildrhythms all tables)with this diference you will

change the table CreatedUnitType to 63 Hordeling and find

/CreateMagicAtTarget set 219

and do the same like above:( Data_Abilities /219 empty one fill abilities like 230 Wildeye Wildrhythms all tables) with this diference

you will change the table CreatedUnitType to 27 Serpent Spirit Warrior

to do a shale spider must swap ID of a units to make him available and do the same like above

to make new one plus unit on end remember in /CreateMagicAtTarget / fill in to new empty ability and then fill in

next go to Data_BattleGear empty one (42) /AbilityType set 217

and last thing choose unit and set in DefaultBattleGear / 42

Done !!!

 

ok,Thnks Gregor, it's very useful for me biggrin.png.

Gregor,you know how to make new techniques?example;grayback and werewolf have more health.

Edited by Lotus Forces

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yeah but only works in the same clan units

 

can you give me tutorial how to make new techniques?

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