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Modding Battlereams.dat

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ok so this latest link that you gave me has a stronger gunshot damage with vital points technique?

okay I tested it and it proved to be effective. Man the wolf attackers never manage to get close.

okay maybe this will be rush update:

increase the Musketeer reinforcement from 2 to 7. so every time a training is complete, seven free musketeers are deployed immediately. I need more troops to face a samurai or chemist onslaught my friend will throw at me....

Increase the capacity of smoke bombs to 6.

everything else. all set and ready.

 

sorry my mistake this concern to reinforced plating technique

Increase the capacity of smoke bombs to 6.

this is qiuck 

but not second one

I mean more troops 2 need  two lines of ability and next 5 need more5 

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Ah so retain the smoke bombs capacity, dont change i anymore.

But the number of musketeer reinforcements should be at least spawn up to 4 or 5 if seven is not possible.

Edited by Commander Cody

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Ah so retain the smoke bombs capacity, dont change i anymore.

But the number of musketeer reinforcements should be at least spawn up to 4 or 5 if seven is not possible.

 

Btw I was wondering are you good play again battel realms with all those change are you have fun :)

 

so your last  word about smoke bombs 6 or no changes

 

and more troops I mean 7 it's possible but it make me time are you sure about this its not too much?

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let see, okay make it 5 musketeer reinforcement. will this be easier to make? my next battle with my friends is tommorow i wish to have it later, so i can test it

 

increase the smoke bomb capacity to 5. 

 

I had fun of course :) and my friends were in for a shock when I played the mod with them. 

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and what with maps any thoughts

 

I have new one and I will upload later you may liked

 

:D :D :D :D

Edited by Gregor8356

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maps well i have one for you but this will take time to make. are you familar with Red Alert 2 and Yuri's Revenge? if you are then you know the map Article Circle.. I wish that map be made in Battle realms 


 

 

i hope the mod will be ready soon

Edited by Commander Cody

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the Yuri's Revenge is telling me some thing but I dont remember maybe I whatch this map so

 

you can uplaud them I will chek it  

 

mabye I could corect it the map for Battle Realms

 

 

the aforementioned map:

 

http://www10.zippyshare.com/v/iWH8bfUI/file.html

 

in last mod did you find STUPID FILE INI this is AI profile and should be placed to main directory in game in  folder AIProfiles

 

I forgot about this this ai have 0  all stats

 

and the mod:

 

so 5 smoke bombs and 5 musks from crosbowman

 

THE MOS IS READY

 

THE MOD FILE:

http://www.2shared.com/file/gP3cH2IN/Battle_Realms.html

Edited by Gregor8356

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here's what the map looks like. 

 

the red squares were the starting points so its a 8 player map.

 

the yellow and purple spots were the resources, if remade into a Battle Realm map, it could be the rice fields. 

 

of course in battle realms there are no bridges so it could be replace by a shallow water that units can cross. 

 

the islands on the center north and south can be filled with shale spiders for yin and yang. 

 

other than that, extra details could be added

 

post-34051-0-78156800-1436146674_thumb.jpg


okay the next update. 
 
Remove the nightvol from the wolf. he cannot be trained anymore. the nightvol is trainable by
Musketeer > Cairn 
remove it.
 
replace Utara from the keep with longtooth. Utara should be trainable by 
Dryad > Vitality Garden
 
Yvaine should no longer be trainable. but she can be summoned from the keep.
 
Serpent:
Make the Smoke bombs infinite
if it is possible to be infinite, change the description:
Remove the last part of the description which says "Limit 4" 
(NOTE change the description only if it is possible to make the smoke bombs infinite)
Smoke bombs should cause stun for 3 seconds.
 
increase the max mine to 50 
Change the last part of the description to "Maximum of 50"
 
the reason why I made the wolf update is that, my friend will use wolf next time we fight, i don't want him discovering the nightvol accidentally. 

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your make them I have to wait for them yes 

 

Red Alert 2

 

Yuri's Revenge

 

 Arctic Circle

 

which are complete ?

and which are in construction mode ?


and how was in battle with fraind with more troops ?


Smoke bombs should cause stun for 3 seconds.

 

I am wonder if this possible if I do the test I will gvie you answer


the reason why I made the wolf update is that, my friend will use wolf next time we fight, i don't want him discovering the nightvol accidentally. 

 

ha ha , so you not play fair  :D  :D  :D  :D  :D

 

dont worry The update soon will be released exactly dont know

 

And how do you like the last map ?

Edited by Gregor8356

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add this to the update:

 

Increase Cannoneer's  attack range for both default and with Cannon Sights Technique.

 

Steel Cannon Balls technique add damage to all targets now, not just buildings.

change the description to: Increase Cannoneer's Damage to all targets.

 

Increase Cannoneer's Armor by 5% 

Melee by 5%

 

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I what with the maps ?
 

Increase Cannoneer's  attack range for both


what do you mean both ?


I am wonder if this possible if I do the test I will gvie you answer

 

they are stoping


Steel Cannon Balls technique add damage to all targets now, not just buildings.

 

I am not sure if this possible 

 

ok checked it is

Edited by Gregor8356

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stopping? what do you mean?

 

units are stunned

yes both, cannoneer range without cannon sights technique and the ones with that technique.

 

what ?

Cannon Sights Technique it's concern to range 1 wepon missle attack

Steel Cannon Balls technique concerns to buildings and   to 2 weapons

 

maybe you want default range of canoneer to be increased and + cannon sights technique

 

it's that right ?

so

default attack range from 14 to 16 watchtower  fom 15 to 17

 

from 1,3 to 1,5

 

Steel Cannon Balls technique add regular value  1,3 to attack to all targets

 

attack af meele dammage from 10 +5%to 10,5

now I get it the Red Alert 2 and Yuri's Revenge are the game and you are try to make them in Battle Realms finally

no I didn't heard about these games

 

the map look quite simple

I cuould try to make it

THE UPDATE:

 

:D  :D  :D  :D  :D

 

MOD FILE:

 

http://www.2shared.com/file/WXzytkiK/Mod_Grayback1.html

 

And what do you think  :D  :D  :D  :D  :D Arctic Circle for 8 players

this is playable to  WINTER of the WOLF  BC have snow : )

http://www.2shared.com/file/AXtmXiLl/Arctic_Circle__8_.html

 

 

So what map do you have for me?

Edited by Gregor8356

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wow this map brings back memories! thank you. you've done it better than i did. I will test it now. 


wow this map brings back memories! thank you. you've done it better than i did. I will test it now. 

what type of damage the Musketeer deals when he's attached with a scope?

 

the gunshot damage are all explosive type right?

 

I also notice a glitch that cannoneers do firing animations even though there are no enemies nearby when they are in Watchtower. 

Edited by Commander Cody

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what type of damage the Musketeer deals when he's attached with a scope?

 

so sniper scope have 1,5 miltipayer  visibility 0.5 can be hit normal is 1

 

damage 35 

 

range 3 - 20

 

watchtower 20

 

type of damage piercing

the gunshot damage are all explosive type right?

 

damage 29

 

range 3 -13

 

watchtower 4-14

 

type of damage explosive

I also notice a glitch that cannoneers do firing animations even though there are no enemies nearby when they are in Watchtower. 

 

what do you mean

 

it's kind of glitch like this :

 

They are on the towers and do not see how shooting

 

or maybe

 

they are shooting on the towers when there is no attack by the enemy 

 

I think when towers are near by forest maybe wolves are near and they attack them

Edited by Gregor8356

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They are in the open. Attacking enemy in the forest is my first theory too but when i put it in an open field. Still the same he shoots but there are no cannonballs coming out of the from his cannon.

there are no enemies and yet they do shooting animation. while they are shooting, no cannonball are coming out they just shoot.

sniper Musketeers have piercing damage, no wonder it took time to take out a samurai. plus the samurai has no ring effect whenever he is shot by snipers,

the ring effect is something that when a musketeer hits a ballistaman or samurai, the target emit those

unscoped ones do additional damage to the samurai.

unscoped Musketeers with Vital Points upgrade has gunshot damage of 31?

defaul without Vital Points - 29

wiuth vital points - 31?

is this correct?

What wolf units are vulnerable to explosive, piercing damage And the cannonneers damage?

Edited by Commander Cody

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This could be  Because range shots ar to long or maybe we have to increase range to watchtower

 

you mean when is big damage some kinad like black armor droped yes


unscoped Musketeers with Vital Points upgrade has gunshot damage of  31?

 

this is have to be test it  I do not have such detailed data

It seems that propagates by a multiplier here
 
so prabobly it goes like this default  this is eg. 29*1,4 =40,6
Edited by Gregor8356

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Okay, so what wolf units are weakest against explosive damage? And what wolf units are weakest to piercing damage?

Hypothesis: is it posible to change the damage type of the sniper to explosive?

Edited by Commander Cody

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yes it possible about units I think I write somewhere here

Edited by Gregor8356

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all units beside Wolf Werewolf and Wolf Berserker to piercing damage

 

have 1 and those two have 0,75 ofcorse beside heroes

 

to explosive :

 

Wolf Ballistaman  1,5

 

Wolf Berserker  0,25

 

Wolf Brawler   1

 

Wolf Digger  0,5

 

Wolf Druidess  1

 

Wolf Dryad   2

 

Wolf Hurler   0,25

 

Wolf Mauler   1

 

Wolf Pack Master  0,5

 

Wolf Peasant          1

 

Wolf Pitch Slinger   0,5

 

Wolf Sledger   0,25

 

Wolf Werewolf  1

 

 

You must remember  the numbers mean when near 0 it mean the untis stronger and number for eg. 2 mean this unit is  weak against explosive

Edited by Gregor8356

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ok then now i know. 

how about piercing? 

 

 

the next update of the mod. 

 

have the mines infinite like the smoke bombs. then change the description: remove maximum 50

 

fix the glitch of the cannoneer in the watch tower. 

 

 


i hope the next update can be done soon, i have another battle soon maybe tommorow. 

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how about piercing? 

 

all units beside Wolf Werewolf and Wolf Berserker to piercing damage

 

have 1 and those two have 0,75 ofcorse beside heroes

 

 

thats mean:

 

Wolf Ballistaman  1

 

Wolf Berserker  0,75

 

Wolf Brawler   1

 

Wolf Digger  1

 

Wolf Druidess  1

 

Wolf Dryad   1

 

Wolf Hurler   1

 

Wolf Mauler   1

 

Wolf Pack Master  1

 

Wolf Peasant          1

 

Wolf Pitch Slinger  1

 

Wolf Sledger   1

 

Wolf Werewolf  0,75

 

to piercing damage

 

fix the glitch of the cannoneer in the watch tower. 

 

This is like I said before this need test I dont have already solution

 

I can make you longer ranege but I dont know if that helps to towers or even increase the view of towers

the sniper scoope I'll change to explosive

 

canoneer tower max to 40

 

description and shock mines changed

 

THE MOD UPDATE:

 

http://www.2shared.com/file/zzrszRM1/Mod_Grayback1.html

Edited by Gregor8356

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Retain the musketeer sniper damage type to piercing. They are more vunerable to piercing than explosive. Update should be soon, battle is comming up and i already formulated an attack pattern

 

Emergency Update! 

 

Change the sniper back to piercing. I finally tested and it was a disaster. wolf units are more tougher against sniper explosives. the battle is soon now, i need an update just change back to piercing damage. the cannoneer glitch is fixed and other features are okay now. 

 

I will try to use this update to my other friend who will use dragon. 

Edited by Commander Cody

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Hi

the update is redy:

 

The link to the file:

 

http://www.2shared.com/file/dR1HoG6c/Battle_Realms.html

 

 

I wonder as it was on the battlefield :)

could you tell me some details :D  :D  :D  :D

 

and which of my map is you favor ?
 
and what do you think about my signature Br WOTW picture :]
Edited by Gregor8356

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