Mana 3,867 #1 Posted February 17, 2009 Thar we go. Took a while! http://www.teamfortress.com/scoutupdate/ Quote Share this post Link to post Share on other sites
LunchBox 10 #2 Posted February 17, 2009 It stuns ubers? Rofl. Quote Share this post Link to post Share on other sites
Nket 16 #3 Posted February 18, 2009 I gotta tell ya, that just sounds retarded. being able to slow people down or blow them back is one thing, making them unable to do anything is STUPID. Quote Share this post Link to post Share on other sites
Mike808 1 #4 Posted February 18, 2009 (edited) FUCK YEAH FINALLY and yes that sandman is disappointing Edited February 18, 2009 by MikeC Quote Share this post Link to post Share on other sites
Repoman 0 #5 Posted February 18, 2009 It does sound sort of lame, but I guess its pretty amusing. Im just afraid of being Baseball spammed now. >.< Quote Share this post Link to post Share on other sites
Plasma Waffle 0 #6 Posted February 18, 2009 baseball spam ftw Quote Share this post Link to post Share on other sites
Chinerd 0 #7 Posted February 18, 2009 not impressed Quote Share this post Link to post Share on other sites
Plasma Waffle 0 #8 Posted February 18, 2009 Valve is so controversial Quote Share this post Link to post Share on other sites
»Enigma« 0 #9 Posted February 18, 2009 i think its pretty cool, launching baseball at ubers Quote Share this post Link to post Share on other sites
Plasma Waffle 0 #10 Posted February 18, 2009 Also, do you guys think this will signifigantly change gameplay? Quote Share this post Link to post Share on other sites
kuttlewug 28 #11 Posted February 18, 2009 Scouts are already annoying this just makes it worse lol Quote Share this post Link to post Share on other sites
h3gi 5 #12 Posted February 18, 2009 Now the question on everyone's mind: Does it remove double jump completely, or only when you're holding the bat? Quote Share this post Link to post Share on other sites
+Henry Spencer 117 #13 Posted February 18, 2009 "You can't double jump when you're carrying this little beauty." I'm pretty sure that means you won't be able to double jump while you have it equipped. In my eyes, that gives the Scout a more defensive role, because he can stop ubers or slow down rushes. Quote Share this post Link to post Share on other sites
h3gi 5 #14 Posted February 18, 2009 "You can't double jump when you're carrying this little beauty."I'm pretty sure that means you won't be able to double jump while you have it equipped. In my eyes, that gives the Scout a more defensive role, because he can stop ubers or slow down rushes. I hope so, but that seems like such a small downside when you can just double jump with another weapon then switch to the bat. Quote Share this post Link to post Share on other sites
Plasma Waffle 0 #15 Posted February 18, 2009 Dude by saying when you have it equipped he means when it's in your loadout not when you have it out infront of you. I think that's how it'll be because of quickswitch. Where's the next piece of info? It's Wednesday Quote Share this post Link to post Share on other sites
+Henry Spencer 117 #16 Posted February 18, 2009 Arena_Watchtower and CP_Junction. I'm more interested in the CP map, especially since the Arena map looks like it's going to be one giant clusterfuck of snipers. I can see it now... it's like 2fort, only instead of being a pussy and running back to the respawn when you get hit, you take your lumps like a man. Yeah... that map will be played by snipers, spies, and scouts. Maybe a medic. Junction actually looks promising. I can't really tell how big it is from the pictures, but it looks really closed off... my only concern is that the lack of open space will make it really easy to defend. Quote Share this post Link to post Share on other sites
friedrice 8 #17 Posted February 19, 2009 Why are people talking about the bat as if its a bad thing. Just wondering, has anyone here actually used it? This is Valve. Give them a little credit. I think they have earned the respect to have their games tried out before they get bashed. Just a little IMO Quote Share this post Link to post Share on other sites
Repoman 0 #18 Posted February 19, 2009 Here's some funny Scout stuff. Since the Scout is pratically the vince guy from those shamwow commercials. Quote Share this post Link to post Share on other sites
Tom Carvel 0 #19 Posted February 19, 2009 makes me giggle everytime. Quote Share this post Link to post Share on other sites
Repoman 0 #20 Posted February 19, 2009 Lol, that made me laugh too. Thats friggin awesome. Quote Share this post Link to post Share on other sites
Plasma Waffle 0 #21 Posted February 19, 2009 zomfg energy drink Quote Share this post Link to post Share on other sites
L@ft-KillJoY 0 #22 Posted February 19, 2009 Looks like a double payload map in the background. That might be fun Quote Share this post Link to post Share on other sites
You suck and have no life 203 #23 Posted February 20, 2009 What was the developers commentary on what was needed for scout improvement. I remember a lenthy article on the thought process for the hwguy. Quote Share this post Link to post Share on other sites
KillerKeg 10 #24 Posted February 20, 2009 What was the developers commentary on what was needed for scout improvement. I remember a lenthy article on the thought process for the hwguy. They wanted to make scout able to deal with sentries but that's all I know. I guess the "miss" from the drink is their solution. Also, I am going to play heavy with natasha and engineer for a least a week after the scout update. Quote Share this post Link to post Share on other sites
+Henry Spencer 117 #25 Posted February 20, 2009 That doesn't really "deal" with sentries. If you read the fine print, it also says it slows the Scout down for several seconds afterwards. I'm betting it'll be a 15 boost for 5 seconds, followed by a 15 percent decrease for 5 seconds. You'll be able to get past the sentries and grab the intel, but you won't be able to get away from the engies that are chasing you down. Quote Share this post Link to post Share on other sites