jarhead 0 #526 Posted October 28, 2010 It Works Blunn The Sound Error Is Gone WEEE!!!! oh have you found the Monk's Capacity address? Quote Share this post Link to post Share on other sites
cros_blunn 11 #527 Posted October 28, 2010 what we need to find now is the wacthtoer BG and the monk/ninja max capacity :| Quote Share this post Link to post Share on other sites
jarhead 0 #528 Posted October 30, 2010 im looking at the UVA to see if it has the BG,like the heroes their bg is on UVA Quote Share this post Link to post Share on other sites
cros_blunn 11 #529 Posted November 3, 2010 3 days and nothing ._. Quote Share this post Link to post Share on other sites
jarhead 0 #530 Posted November 3, 2010 you know its really hard to find Quote Share this post Link to post Share on other sites
Ephesos 0 #531 Posted November 3, 2010 Is it possible to mod the game as to make the yin & yang points go beyond 10 ? In the original release there was no limit in acquiring them, now they're limited at a measly 10, and i enjoy the expansion contents too much, so i wouldn't want to go downgrade it . Also, i noticed in the units table the "Tarrant" unit, can he be added to the game ? Quote Share this post Link to post Share on other sites
cros_blunn 11 #532 Posted November 4, 2010 ok , something more "'easy'" , help me find the yin/yang limiter [you know, the thing that liquid entretaiment used to make yin/yang have a max of 10] and make it a max of |FF|FF| ): D, that would mean a max of 65535 yin/yang.... and that means the heroes will kill anything in their path ^^ , (thats the reason why they did that ) ehpesos, tarrant is a 'good-looking' unit that doesn't attack ._. so do you still want it ?... knowing he will not attack even if he is attacked ._. Quote Share this post Link to post Share on other sites
jarhead 0 #533 Posted November 4, 2010 wow i forgot about that thing were could we find it? Quote Share this post Link to post Share on other sites
cros_blunn 11 #534 Posted November 4, 2010 maybe near the max cap or near the 'starting army' hexes Quote Share this post Link to post Share on other sites
dragonnik1 3 #535 Posted November 5, 2010 yeah im also looking for the watchtowers BG,,but still no hope and also for the BattleGears Addresses,,(Not the BattleGear Value Ex: Crit Strike = 58) I want to reduced the cost of some battle gear and their training time blunn do you know how to mod the kenji's journey? for example instead of having otomo i will have grayback like this one ive seen in a video he replaced kazan with garrin this can be done by modifying journey scripts i.e. some dlls files which only marcelo knew the father of this modding:) here is the file which Marcelo had uploaded..but it had long gone. I had saved on my on pc:) It includes a modded BR exe which removes "fog of war" and dll scripts. Please take a backup of your files before replacing ne of these files. JourneyModded He also said that the watchtower BG and monk things are kind of hard coded in Br.exe. So if you folks wanna try that..try it out. Quote Share this post Link to post Share on other sites
cros_blunn 11 #536 Posted November 5, 2010 what about the yin/yang limiter ? is that hardcoded in BR.exe too D: ? i wanna have 250yin pts. at the same time (then any hero would be like my monster xD ) Quote Share this post Link to post Share on other sites
dragonnik1 3 #537 Posted November 5, 2010 what about the yin/yang limiter ? is that hardcoded in BR.exe too D: ? i wanna have 250yin pts. at the same time (then any hero would be like my monster xD ) no he didnt say nething abt it... but if you are jst looking for yin yang trick...jst look for trainer under downloads with my name. trainer Quote Share this post Link to post Share on other sites
cros_blunn 11 #538 Posted November 6, 2010 i know the trick , but i mean to make have for default '+255' as a max for yin/yang , like in the original version of battle realms ver.1.0 Quote Share this post Link to post Share on other sites
cros_blunn 11 #539 Posted November 10, 2010 do someone has found it yet ? D : PD: 10 days without any post in any thread of the entire forum ._. W.T.H. Quote Share this post Link to post Share on other sites
Lotus Prince 0 #540 Posted November 25, 2010 (edited) How would you make A Power keg Cannoneer-Teppo Forme. Like Fire multiple Cannon things at once EDIT: I found out Edited November 26, 2010 by Lotus Prince Quote Share this post Link to post Share on other sites
cros_blunn 11 #541 Posted November 26, 2010 just Teppo's look on a powder-kreg cannoner, we really do need a new challenge ._. like the yin/yang thing Quote Share this post Link to post Share on other sites
Takeshi 0 #542 Posted December 11, 2010 hi all thanks to all those who posted information i am able to create my own modes now! i also found out an interesting thing: the number that affacts the sounds that buildings make when you select them. For example the hex addres for the dragon keep sound is 134863, youll find a 42 there... if you replace it with something else the sounds change, for exapmple 02 is the dragon monument sound, its not really useful i know xD but it can be funny somehow xD I need just one more thing though... im able to do almost everything by now but still i' vent understood how to change the attack, stamina and movement speed of an unit. For example, lets suppose i want to make samurai in this way: they kill everything with one hit, they have more stamina and they run faster. can someone tell me what hex addres i have to edit? i dont want someone to do this for me, i want to learn xD (the samurai thing is just to have an example, i dont really want to have them in that way). So please if anyone know how to do this can he/she tell me what i have to change into what.? thanks again (and sorry for my english ) Quote Share this post Link to post Share on other sites
cros_blunn 11 #543 Posted December 13, 2010 all thing are usefull , at least for someone i will answer all the questions you have just download and read this ^^ http://www.mediafire.com/?begw8vm8owwctts my compiled list (its a larger version of the one used by dragonnik1) Quote Share this post Link to post Share on other sites
Takeshi 0 #544 Posted December 16, 2010 Wooooooooot thanks xD very useful! may i ask you what kind of mods are you up to and why you needed that sound stuff? im curious Quote Share this post Link to post Share on other sites
cros_blunn 11 #545 Posted December 16, 2010 idk if i would have to use the sound thing (because i almost never listen to the game sounds xD) but for the other ppl who do listen the music ... to look more real ? ._. my ultra super moded battlerealms have normal units and user-only units (the user only units are very much expensive, would you pay 250,250 for mere unit ?, though is worth enough there aqre up to a unit cost of 1500,500 ) kenji and yvaine for all clans ( moded cost 1000,500 for kenji..... 4000, 1000 for yvaine ) moded buildings (most of them for the lotus, because i play them the most) and some extra AI i created , and maps Quote Share this post Link to post Share on other sites
dragonnik1 3 #546 Posted December 17, 2010 all thing are usefull , at least for someone i will answer all the questions you have just download and read this ^^ http://www.mediafire.com/?begw8vm8owwctts my compiled list (its a larger version of the one used by dragonnik1) nice job..but it is missing one last thing..adding your own BG to any unit..even the ones who doesnt have..it should be there in my doc..i had updated it. Quote Share this post Link to post Share on other sites
cros_blunn 11 #547 Posted December 17, 2010 i didnt know that wasnt there but i already know how to do it Quote Share this post Link to post Share on other sites
bogel256 0 #548 Posted December 26, 2010 how to make Tarrant and the dragon has the attack? Is there someone who can change it? Quote Share this post Link to post Share on other sites
cros_blunn 11 #549 Posted December 28, 2010 if they attack or not its on the look of the unit the look they have doesn't let them attack , so they just can't do it the only one that can do something is tarrant is with a BG , idk about the dragono if he can do something like that Quote Share this post Link to post Share on other sites
dragonnik1 3 #550 Posted December 30, 2010 if they attack or not its on the look of the unit the look they have doesn't let them attack , so they just can't do it the only one that can do something is tarrant is with a BG , idk about the dragono if he can do something like that yes its correct only thing tht can be done is via BG's since there is no attack animation for them all. Quote Share this post Link to post Share on other sites