nDoroKanjeng 0 #1 Posted August 31, 2006 Sometimes AI computer put Pack Master into watchtower. He dont have target range for missile weapon. Only 3 wolves following him. But he still stand there even when all his wolves die. I think this isn't effective. Quote Share this post Link to post Share on other sites
Izaak 3 #2 Posted August 31, 2006 "Pack Master Into Watchtower...." ...is stupid. Its an absolute waste. There's a loop hole in the AI programming. One is that the put one of each type of missile property in their towers, and the other is that they fail to realize that wolves die and need to be replaced. -Izaak, Lord of the Lotus Clan. Quote Share this post Link to post Share on other sites
Speedy 11 #3 Posted August 31, 2006 They NEVER run away, even if they are out numbered and out classed.. For example, if you attacked four AI controlled Muskets with four Swordsmen, they wouldn't run away and shoot, they would just die. Instead of relying on micro, they rely on faster training, building, rice/water gathering, and the ability to see everything on the map. If you alter an AI profile to have 100 of everything like this: [AIPlayerSettings] Name=SuperAI Aggressiveness=100 Cleverness=100 Exploration=100 Harassment=100 Intelligence=100 Attention_Span=100 Battle_Gear_Usage=100 Memory=100 Horse_Usage=100 Hero_Usage=100 Healer_Usage=100 Then send a peasant to watch them, you will see what i mean. Note: Try experimenting with the AI's profile, to find out which combination is best. Quote Share this post Link to post Share on other sites
][-AN-][-Ragereaver 0 #4 Posted August 31, 2006 I've been experimenting a bit and this AI seems to be a very strong one (even if it's a bit too defensive). [AIPlayerSettings] Name=PerfectAI Aggressiveness=40 Cleverness=100 Exploration=40 Harassment=20 (maybe you should make this a bit higher) Intelligence=100 Attention_Span=100 Battle_Gear_Usage=60 Memory=100 Horse_Usage=100 Hero_Usage=80 Healer_Usage=100 Quote Share this post Link to post Share on other sites
Arek[DR] 1 #5 Posted August 31, 2006 This is my boot, he is not bad... [AIPlayerSettings] Name=Arek_B.O.O.T Aggressiveness=100 Cleverness=100 Exploration=10 Harassment=16 Intelligence=100 Attention_Span=100 Battle_Gear_Usage=100 Memory=100 Horse_Usage=10 Hero_Usage=50 Healer_Usage=100 Quote Share this post Link to post Share on other sites
IndominusRex 13 #6 Posted September 1, 2006 AI is always times two as of normal. Quote Share this post Link to post Share on other sites
Guest [LOT]Phate #7 Posted September 1, 2006 well packmaster in tower maybe alil stupid but ballista on tower with wolf will be pretty good o.o Quote Share this post Link to post Share on other sites
[{BeatZ}]-BIG_aLvZ- 5 #8 Posted September 1, 2006 eh aiz are just damm fast builders and u know at tha start of tha game how we have 2 wait for a couple of seconds 2 load because they ai they start building straight a way a litle dis advantage but they still weak... Quote Share this post Link to post Share on other sites
[MaGe]-IaMthEDrAgoN 0 #9 Posted September 1, 2006 well AI's weaknesses is gathering water.. even if you make it major advantage super AI... just dont make it gather water and you will win with 0 loses nyahahahaha!!!!!!!!!! Quote Share this post Link to post Share on other sites
[MaGe]-IaMthEDrAgoN 0 #10 Posted September 1, 2006 <------------------ THATS MY EX-GF THERE... ITS NOT ME FOLKS xD... BLOODYMARY MY LOVE CAN I SEE UR PICS?? xDDDDD!!!!! Quote Share this post Link to post Share on other sites
nDoroKanjeng 0 #11 Posted September 1, 2006 <------------------ THATS MY EX-GF THERE... ITS NOT ME FOLKS xD... BLOODYMARY MY LOVE CAN I SEE UR PICS?? xDDDDD!!!!! 17871[/snapback] Wtf? Back to the topic! In my opinion, the ideal unit to enter watchtower is... BALLISTAMAN, with : - 1 wolf following him - Shale Armor - Eagle's Eye & King of the Mountain Its a perfect guardian! Quote Share this post Link to post Share on other sites
[{BeatZ}]-BIG_aLvZ- 5 #12 Posted September 4, 2006 hmmm shes hot....lol Quote Share this post Link to post Share on other sites
{HeRo}GeneralDS 4 #13 Posted December 13, 2006 hmm i have some interesting AI...with a variety of skills that can both be a blessing and curse... [AIPlayerSettings] Name=Metal Sonic Aggressiveness=95 Cleverness=99 Exploration=86 Harassment=100 Intelligence=91 Attention_Span=100 Battle_Gear_Usage=69 Memory=100 Horse_Usage=29 Hero_Usage=100 Healer_Usage=74 i think the stats are a little too high in some areas...i have other AI as well...but about 5 of my custom AI are superized... P.S. metal sonic can present a challenge to newbies and semi-novices...i can defeat this AI with a few casualties... Quote Share this post Link to post Share on other sites
Izaak 3 #14 Posted December 14, 2006 I always play with Major Disadvantage for myself, so I'm always cautious. It looks like I didn't need it on normal games. -Izaak, Lord of the Lotus Clan. Quote Share this post Link to post Share on other sites
IndominusRex 13 #15 Posted January 5, 2007 This topic seems useless I just figured it out Don't assume AI will play like human being. It just a computer Quote Share this post Link to post Share on other sites
Moo Moo Cow 1 #16 Posted January 7, 2007 the point is that not all ais put packs into towers kanjeng can you tell me which sort off ai puts packs into watchtowers? Quote Share this post Link to post Share on other sites
cptheslayer 2 #17 Posted January 7, 2007 Human invented BR; Human are unable to perfectualize anything yet; thus human are still inteligently superior. Quote Share this post Link to post Share on other sites
Aphte 1 #18 Posted January 9, 2007 packmaster into watch tower may not be such a good idea but putting a range unit with a wolf may be pretty good it can kinda help against hit and run raiders and stuff Quote Share this post Link to post Share on other sites
Happy Cow 1 #19 Posted January 12, 2007 i agree with ben. Quote Share this post Link to post Share on other sites
{{clan}}UnablE 2 #20 Posted July 6, 2007 They set packmasters on tower quz they cant think and quz they dont have brains...like you ndorokanjeng Quote Share this post Link to post Share on other sites
Speedy 11 #21 Posted July 6, 2007 I'm not a computer programmer, but I doubt it would have been very hard for the AI developers to tell the AI not to put ANY melee units into towers. Quote Share this post Link to post Share on other sites
{HeRo}GeneralDS 4 #22 Posted August 21, 2007 AI do only what they are programmed and set up to do. Other than that they are pretty much junk data. If you want to have some goofiness with AI, then try out my n00b series of AI... (n00b Grunt) all stats are 1. (n00b Captain) all stats are 3. (Lord n00b) all stats are 7. They spend the whole game sitting in their base..once in a while they come out with a big army and "attempt" to kill all, only ending up dying instead...I can easily kill all of them with mass uncleans.. Quote Share this post Link to post Share on other sites
dOjsTyLE 0 #23 Posted August 18, 2008 pack master into watchtower ONLY simbolize ONE THING!!!!.... I GIVE UP=)) its like a white flag:D Quote Share this post Link to post Share on other sites
Light 2 #24 Posted August 18, 2008 LOL thats lame ,i have seen that too AI is foolish Quote Share this post Link to post Share on other sites
quotetheraven90 1 #25 Posted August 22, 2008 Everytime I played against the Wolf clan in Kenji's Journey, there's will be something like this... Oh well, at least I don't need to afraid to strike them. Nothing hurt. Quote Share this post Link to post Share on other sites