Lotus Forces 1 #1776 Posted June 20, 2014 (edited) we can give him a BG to attack which BG is correct? Edited June 20, 2014 by Lotus Forces Quote Share this post Link to post Share on other sites
Gregor8356 275 #1777 Posted June 20, 2014 which BG is correct? should try with death sentry Quote Share this post Link to post Share on other sites
Lotus Forces 1 #1778 Posted June 21, 2014 (edited) should try with death sentry it's not work. gregor, which Techniques are effective for the units on this list?: -Arah -Kazan -Garrin -Teppo -Tao -Otomo -Dragon Kenji -Serpent Kenji -necromancher -Shinja -Utara -Vetkin -Taro -Budo -Zymeth -Issyl -Koril -Soban -Yvaine -Grayback (slave,middle,normal,ending) -Longtooth (slave,normal) -Gaihla -Wildeye -The Shale Lord -Ninja(in lotus. serpent, Dragon clan) -Monk(in dragon and wolf clan) -Nightvol(in lotus clan) -Hordeling(in lotus clan) -spirit warrior(in serpent clan) -spirit warrior 2(in lotus clan) -zombie 2 (in lotus clan) Edited June 21, 2014 by Lotus Forces Quote Share this post Link to post Share on other sites
stseia 0 #1779 Posted June 21, 2014 gregor where should i go to change what the bg could do. example : make critical strike more damage etc.. Quote Share this post Link to post Share on other sites
Markov 0 #1780 Posted June 22, 2014 hello again gregor... i have a problem in some values in my new mod... it is actually an improved version of techniques... i added additive armor for each technique you upgrade... like if you upgrade fortified ale, you have a 1.5 multiplier for health and have additional 0.5 multiplier for blunt armor which has the alchemist_destruction so far i have this values through relating to other techniques and experiments(mod and test): cutting-archer_stoic_calm piercing-archer_stoic_arrow_impact blunt-alchemist_destruction explosives-ancient_ancestors magic-arah_magical_bolt(if i'm correct) can you help me find the value for fire??? thanks a lot... Quote Share this post Link to post Share on other sites
Gregor8356 275 #1781 Posted June 23, 2014 it's not work. if yo don't want to modifiy BG so you can use leafe disciple innate gregor, which Techniques are effective for the units on this list?: -Arah -Kazan -Garrin -Teppo -Tao -Otomo -Dragon Kenji -Serpent Kenji -necromancher -Shinja -Utara -Vetkin -Taro -Budo -Zymeth -Issyl -Koril -Soban -Yvaine -Grayback (slave,middle,normal,ending) -Longtooth (slave,normal) -Gaihla -Wildeye -The Shale Lord -Ninja(in lotus. serpent, Dragon clan) -Monk(in dragon and wolf clan) -Nightvol(in lotus clan) -Hordeling(in lotus clan) -spirit warrior(in serpent clan) -spirit warrior 2(in lotus clan) -zombie 2 (in lotus clan) I am not tested all those units , like I said before in dragon clan only from Techniques can use dragon units about the heroes Techniques to make sure you should try with your own but moust of them works gregor where should i go to change what the bg could do. example : make critical strike more damage etc.. to make critical strike more damage GO : Data_Abilities /Type 64/ PiercingDamage 160 change to more maybe 200 or 240 hello again gregor... i have a problem in some values in my new mod... it is actually an improved version of techniques... i added additive armor for each technique you upgrade... like if you upgrade fortified ale, you have a 1.5 multiplier for health and have additional 0.5 multiplier for blunt armor which has the alchemist_destruction so far i have this values through relating to other techniques and experiments(mod and test): cutting-archer_stoic_calm piercing-archer_stoic_arrow_impact blunt-alchemist_destruction explosives-ancient_ancestors magic-arah_magical_bolt(if i'm correct) can you help me find the value for fire??? thanks a lot... Could you explain me more careful what about you are talking fire value of what ? 1 Quote Share this post Link to post Share on other sites
Gregor8356 275 #1782 Posted July 1, 2014 My new mod now is available http://www.2shared.com/file/7jtlhHlr/GOLDEN_MOD.html bonus mods are maded on way to do a golden mod. http://www.2shared.com/file/RrR1ihwX/bonus_mods_are_maded_on_way_to.html Quote Share this post Link to post Share on other sites
Gregor8356 275 #1783 Posted July 2, 2014 (edited) POWER OF LEGENDARY ORB AFTER KILLING A NIGHTVOL HE BECOME ... Edited July 2, 2014 by Gregor8356 Quote Share this post Link to post Share on other sites
Gregor8356 275 #1784 Posted July 9, 2014 (edited) LInk mod with fixed BG's used by bot's THE ULTIMATE HEROES:http://www.2shared.com/file/Gb8_RHiA/Battle_Realms.html Now the battle inlast link is real mess Edited July 8, 2014 by Gregor8356 Quote Share this post Link to post Share on other sites
Markov 0 #1785 Posted July 10, 2014 i mean the fire armor... i want to increase their armor to make them more resistant to fore attacks... but it's ok now already found it... thanks by the way gregor... .... till next time... Quote Share this post Link to post Share on other sites
Lotus Forces 1 #1786 Posted July 11, 2014 (edited) Gregor,how to make new names but not replaced other name? How to make new BG like Wolf bite BG but unit transformed into zombie not wolf? How to add units dialog with journey dialog;examp,Nightvol can talk "i'm always here" like on Kenji journey Gregor,can you upload file WorldMaster_F1.exe in this Forum,because i'm can't download in your link. Edited July 11, 2014 by Lotus Forces Quote Share this post Link to post Share on other sites
Gregor8356 275 #1787 Posted July 12, 2014 Gregor,how to make new names but not replaced other name? GO to tis site- > http://forums.gamingterritory.com/topic/28424-battle-realms-data-editor-by-situvn/#entry203638 and download Editor go to tolls text editor and find file WOTW_Console_Tooltips.lte in editor folder after do this find description unused by cpu but you have to know where they occurs after find this use http://schwarz-group.eu/h2otoolGUI.rar and then find in Battle Realms game directory folder ,,Interface '' extract file,, Interface_Text2.H2O'' and swap your changed file(WOTW_Console_Tooltips.lte) with extracted one and the use h2otoolGUI. to build whole folder Interface_Text2.H2O and put file to the game directoy where it was How to make new BG like Wolf bite BG but unit transformed into zombie not wolf? Go to editor and in abilities reserved (new bg)copy from Wolf bite BG whole trigers table and in table create unit type set zombie How to add units dialog with journey dialog;examp,Nightvol can talk "i'm always here" like on Kenji journey Exactly the same like in first answer but with this difference that change file : WOTW_Loadscreen_Quotes.lte Gregor,can you upload file WorldMaster_F1.exe in this Forum,because i'm can't download in your link. http://www.2shared.com/file/PnvBv7V0/World_Master.html or http://www30.zippyshare.com/v/36878263/file.html Quote Share this post Link to post Share on other sites
Lotus Forces 1 #1788 Posted July 12, 2014 (edited) Go to editor and in abilities reserved (new bg)copy from Wolf bite BG whole trigers table and in table create unit type set zombie i should try this way but units can't transformed into zombie or wolf,unit only damaged and died(i used my new BG for Diseased one) Can you find this problem How to make Techniques like Tempered steel add more damage multiplier? How to make Techniques like Way of the root add more health multiplier? How to make all building and all units can be used for make the maps on world master editor? Edited July 12, 2014 by Lotus Forces Quote Share this post Link to post Share on other sites
Gregor8356 275 #1789 Posted July 12, 2014 (edited) i should try this way but units can't transformed into zombie or wolf,unit only damaged and died(i used my new BG for Diseased one) Can you find this problem Maybe you mised some trigers How to make Techniques like Tempered steel add more damage multiplier? Go to data techniques and find table FloatPram and increase or decrase How to make Techniques like Way of the root add more health multiplier? The same like in above How to make all building and all units can be used for make the maps on world master editor? This is more complicated I think it may be depending on Battle Realms dat. file to unlock but don't know answer where to find it Edited July 12, 2014 by Gregor8356 Quote Share this post Link to post Share on other sites
Arya Kadam 0 #1790 Posted August 4, 2014 My new mod now is available http://www.2shared.com/file/7jtlhHlr/GOLDEN_MOD.html bonus mods are maded on way to do a golden mod. http://www.2shared.com/file/RrR1ihwX/bonus_mods_are_maded_on_way_to.html I must download both or just one??? Quote Share this post Link to post Share on other sites
phuc2109 0 #1791 Posted August 4, 2014 how to download 2share guys ? Quote Share this post Link to post Share on other sites
Gregor8356 275 #1792 Posted August 4, 2014 I must download both or just one??? simply read description this is main file + maps and mod to kenji jurney http://www.2shared.com/file/7jtlhHlr/GOLDEN_MOD.html In ths one is fix AI player usage of bg so AI can use ultimate heroes bg http://www.2shared.com/file/Gb8_RHiA/Battle_Realms.html and in this one I add to kenji second bg power to immobilize http://www.2shared.com/file/UACzBQoM/Battle_Realms.html to work simply use one but like in description you will have differences how to download 2share guys ? you have to press second small blue button DOWNLOAD Quote Share this post Link to post Share on other sites
Arya Kadam 0 #1793 Posted August 5, 2014 simply read description this is main file + maps and mod to kenji jurney http://www.2shared.com/file/7jtlhHlr/GOLDEN_MOD.html In ths one is fix AI player usage of bg so AI can use ultimate heroes bg http://www.2shared.com/file/Gb8_RHiA/Battle_Realms.html and in this one I add to kenji second bg power to immobilize http://www.2shared.com/file/UACzBQoM/Battle_Realms.html to work simply use one but like in description you will have differences Yeah but can you unite that 3 mod??? Quote Share this post Link to post Share on other sites
Gregor8356 275 #1794 Posted August 5, 2014 (edited) Yeah but can you unite that 3 mod??? the lastone is have all things then 2,1 but in 1 file ar next mod to work with kenji jurney so and this one is without 3 updates so this is how it looks Edited August 5, 2014 by Gregor8356 Quote Share this post Link to post Share on other sites
Gregor8356 275 #1795 Posted August 21, 2014 (edited) To orginal BR fans special Mod add only Heroes DRAGON Clan: Keep: Kenji dragon spirit instead Kazan but after summon Kazan will popup SERPENT Clan: Keep: Kenji serpent 3 insted Budo but after summon Budo and Necro will popup LOTUS Clan: Keep: Zymeth with orb insted Zymeth but after summon Nightvol will popup Nightvol orginal values of life etc. add Bg hordling ( orginal ) one per use max 20 Yvain with totem 2X stronger + destroyable , BG work WOLF Clan: add in Keep only Grayback endgame because this wer of unit is the strongest other heroes like Greyback slave, midle or Grayback are weaker and Longtooth slave also I try to bot's can use Heroes but I am not 100% sure MOD LINK : http://www.2shared.com/file/3gYcvGOe/Battle_Realms.html also have this kinda mod requested by vorholusege press main hero BG bc they are upgrade to CREATE other heroes : LINK TO MOD http://www.2shared.com/file/NMeeRzsA/Battle_Realms.html Edited July 22, 2015 by Gregor8356 1 Quote Share this post Link to post Share on other sites
xX_NeCrOmAnCeR_Xx 0 #1796 Posted August 30, 2014 (edited) hey guys could someone please help me how to mod battle realms i coudn't understand what sir Gregor8356 said because it's kinda confusing but could someone help me how to make my keep change into other buildings and could you guys please complete the words you type i get confused....sorry if this annoys you i'll try my best to understand and could you guys make a simple video and send it to my account [email protected] or you guys could just send me a downloadable vid Edited August 30, 2014 by xX_NeCrOmAnCeR_Xx Quote Share this post Link to post Share on other sites
Gregor8356 275 #1797 Posted August 30, 2014 (edited) This will not working on other buildings beside (town square) or when your not run the trainer and not press sequence of buttons B+delete after selecting town square and the file of battle realms is not changed like I mentioned below. To start metabolism you need: . 1.town square moded like description below 2. trainer 11 run from>>http://forums.gamingterritory.com/files/file/666-battle-realms-trainer-11/ 3.press B + DELETE in game play on selected townsquare 1.1and then you need to be filled code like this after you choose you building you are to go to that building parameter UpgradeToTypeand choose wchat next is, but remember the one town square can transform to max 3 up grades if you want more you need use more then one town square, the town squre shoud be in the last place : eg.town s. -> thievfs guild -> shirine -> town square -> something. etc...now it should be more brighter to understandgood luck to get what you need almoust forgot in your choosen buildings need to fill parameter UpgradeToRate to 3 and that's allmore buildings needs repeat formulas Sorry for cofiusing informations but I was writing this so many times that I always some thing forgot Edited October 19, 2014 by Gregor8356 Quote Share this post Link to post Share on other sites
Arya Kadam 0 #1798 Posted August 31, 2014 (edited) Ok gregor teach me about this unit so i can make my mod Edited August 31, 2014 by Arya Kadam Quote Share this post Link to post Share on other sites
Gregor8356 275 #1799 Posted August 31, 2014 Ok gregor teach me about this unit so i can make my mod These units , you mean all units but , specify what you want to know Quote Share this post Link to post Share on other sites
Buff Vetkin 0 #1800 Posted September 28, 2014 (edited) Long time no post here, (I had another account years ago)How can I make AI summon Kenji or Nightvol? Edited September 28, 2014 by Buff Vetkin Quote Share this post Link to post Share on other sites